Gaming Machine Regulation 2004
77Not gaming machines—Act, dict, def gaming machine
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77 Not gaming machines—Act, dict, def gaming machine Each of the following devices is not a gaming machine: (a) a device for playing a game of skill only; (b) an amusement device that usually involves an element of skill and is played for entertainment only; a pinball machine (c) a device that— (i) is ordinarily found at fairs, fetes or shows; and (ii) usually involves an element of skill; and (iii) is played mainly for entertainment, whether or not a prize is offered or given. Example—par (c) ‘laughing clowns’ amusement machine
(see s 3) Note 1 The Legislation Act contains definitions and other provisions relevant to this regulation. Note 2 In particular, the Legislation Act, dict, pt 1, defines the following terms: • ACT • adult • child • corporation • entity • individual • Legislation Act • may (see s 146) • must (see s 146) • penalty unit (see s 133) • public notice • under. Note 3 Terms used in this regulation have the same meaning that they have in the Gaming Machine Act 2004 (see Legislation Act, s 148). For example, the following terms are defined in the Gaming Machine Act 2004, dict: • approved technician • associated organisation • authorisation certificate amendment application • authorisation certificate application • authorisation schedule • authorised officer • authorised premises • cash facility • centralised monitoring system (or CMS) (see s 66) • class B licence and authorisation certificate application • class C gaming machine • class C licence application • club
page 60 Gaming Machine Regulation 2004 • club refuge declaration (see s 166B (1)) • commission • community • community purpose • community purpose contribution • contribution • Control Act • gaming machine • increase maximum amendment • linked jackpot • linked-jackpot arrangement • maximum number, of authorisations • member • minimum community contribution • multi-user permit • notifiable action (see s 173C) • premises relocation amendment • prescribed number of days • recipient • reporting year • signed-in guest • social impact assessment • temporary member. cashless gaming card, for part 6 (Cashless gaming systems)—see cashless gaming system, for part 6 (Cashless gaming systems)—see club secretary, for part 4 (Ballots)—see section 13. conducted electronically, for a ballot, for part 4 (Ballots)—see section 13.
expired gaming credits, for part 6 (Cashless gaming systems)—see gain, from playing sport, for part 9 (Community purpose gaming credits, for part 6 (Cashless gaming systems)—see gaming machine proposal, for part 3 (Social impact assessments)— see section 10 (2). independent ballot service provider, in relation to a club, for part 4 (Ballots)—see section 13. jackpot trust account, for division 8.2 (Multi-user permits)—see section 56 (1). link equipment, for part 8 (Linked-jackpot arrangements)—see section 40. link service fee, for division 8.2 (Multi-user permits)—see section 57 (1). linked-jackpot contract, for division 8.2 (Multi-user permits)—see section 55. linked-jackpot contribution, for a linked gaming machine, for division 8.2 (Multi-user permits)—see section 55. linked licensee, for a linked-jackpot arrangement, for division 8.2 (Multi-user permits)—see section 55. link service fee, for division 8.2 (Multi-user permits)—see section 57 (1). local community, for part 3 (Social impact assessments)—see men’s professional sports team, for part 9 (Community purpose