Gaming Machine Act 2004
127Offences—maximum stake amount
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127 Offences—maximum stake amount (1) An approved supplier commits an offence if the supplier— (a) supplies a gaming machine; and (b) intentionally sets the stake amount for the gaming machine higher than the amount prescribed by regulation under section 49 (Maximum stake amount).
(2) An approved technician commits an offence if the technician— (a) installs a gaming machine; and (b) intentionally sets the stake amount for the gaming machine higher than the amount prescribed by regulation under section 49. Division 6A.6 Trading of authorisations and gaming Subdivision 6A.6.1 Preliminary 127A Objects—div 6A.6 The objects of this division are to facilitate— (a) the trading of class C authorisations, with or without the related gaming machines, between class C licensees; and (b) the reduction of the number of class B authorisations in the Territory by— (i) allowing the trading of class B authorisations, without the related gaming machines, to class C licensees; and (ii) the conversion of traded class B authorisations to class C authorisations. Note 1 The acquisition of an authorisation or gaming machine under this division is a notifiable action (see s 99). Note 2 If a class C licensee acquires a class B authorisation, on receiving notification of the trade, the commission will amend the class C licensee’s authorisation schedule to record the authorisation as a class C