Gaming Machine Act 1995
96Malfunction of gaming machines
Start here
Get a plain-English read of 96
Turn the raw legal text into a practical explanation grounded in Gaming Machine Act 1995.
96 Malfunction of gaming machines (1) A machine manager shall refuse: (a) to make payment; or (b) to allow payment to be made, to a person in respect of a bet made, or gaming machine credits accumulated, on a gaming machine installed on licensed premises in respect of which he or she is machine manager, where the machine manager is satisfied that the gaming machine failed to function in the way in which it was designed and programmed to function. (2) Subsection (1) applies irrespective of the reason for the failure of the gaming machine to function in the way in which it was designed and programmed to function. (3) A machine manager who refuses to make or allow payment under subsection (1) shall: (a) not allow, other than for testing purposes, the gaming machine to be played until it is functioning in the way in which it was designed and programmed to function; (b) not later than the close of business on the following working day, forward to the Director a report in the form determined by the Director in respect of the refusal; and (c) give the licensee a copy of the report referred to in paragraph (b).
Gaming Machine Act 1995 92 (4) A licensee: (a) may, on review of the copy of the report referred to in subsection (3); or (b) shall, if so directed by the Director; overrule a refusal referred to in subsection (1) and make the payment that has been refused. (5) Nothing in this section operates so as to prejudice or affect any other right or remedy of any person.