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Gaming Machine Act 1991
sec.296Periodic money clearances
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### sec.296 Periodic money clearances
A licensee must, at least 4 times a month, carry out a money clearance complying with section 297 of the following installed on the licensee’s licensed premises—
each gaming machine;
any centralised credit system;
any TITO system.
Maximum penalty—200 penalty units.
The money clearances required to be carried out by a licensee under subsection (1) must be carried out at intervals of not more than 10 days.
Maximum penalty—200 penalty units.
The money clearance carried out by a licensee under section 295 (1) in a particular month is taken to be one of the money clearances required to be carried out in the month by the licensee under subsection (1) .
A licensee, in conjunction with carrying out a money clearance under subsection (1) , must carry out such functions as are prescribed to be carried out in conjunction with such a money clearance.
Maximum penalty for subsection (4) —200 penalty units.
s 296 amd 1992 No. 35 sch; 1999 No. 77 s 120 ; 2005 No. 12 s 47 ; 2013 No. 25 s 85
(sec.296-ssec.1) A licensee must, at least 4 times a month, carry out a money clearance complying with section 297 of the following installed on the licensee’s licensed premises— each gaming machine; any centralised credit system; any TITO system. Maximum penalty—200 penalty units.
(sec.296-ssec.2) The money clearances required to be carried out by a licensee under subsection (1) must be carried out at intervals of not more than 10 days. Maximum penalty—200 penalty units.
(sec.296-ssec.3) The money clearance carried out by a licensee under section 295 (1) in a particular month is taken to be one of the money clearances required to be carried out in the month by the licensee under subsection (1) .
(sec.296-ssec.4) A licensee, in conjunction with carrying out a money clearance under subsection (1) , must carry out such functions as are prescribed to be carried out in conjunction with such a money clearance. Maximum penalty for subsection (4) —200 penalty units.
- (a) each gaming machine;
- (b) any centralised credit system;
- (c) any TITO system.