QLDIn ForceAct
Gaming Machine Act 1991
sec.240Gaming tokens that are not Australian currency
Start here
Get a plain-English read of sec.240
Turn the raw legal text into a practical explanation grounded in Gaming Machine Act 1991.
### sec.240 Gaming tokens that are not Australian currency
This section does not apply to either of the following gaming tokens—
a gaming token that has no value marked on it, and forms part of a gaming related system approved under section 231 (4) , other than a TITO system;
a gaming token that is a ticket, and is used as part of a TITO system approved under section 231 (4) .
Where a person is a licensee who conducts gaming by the use of gaming tokens that are not Australian currency, that person, at all reasonable times, must—
during the time the person is a licensee; and
for 1 year after the person ceases to be a licensee;
redeem the gaming token for the value that is marked on the gaming token.
Maximum penalty—200 penalty units.
A licensee in conducting gaming on the licensee’s licensed premises must not use, or allow the use of, a gaming token that is not in good condition.
Maximum penalty—200 penalty units.
Before placing an order to purchase gaming tokens that are not Australian currency with a manufacturer of gaming tokens, a licensee must obtain from the commissioner approval for the purchase of the gaming tokens.
Maximum penalty—200 penalty units.
A manufacturer of gaming tokens must not accept an order to manufacture, or manufacture, gaming tokens that are not Australian currency unless there is produced to the manufacturer an approval given under subsection (4) in respect of the gaming tokens.
Maximum penalty—200 penalty units.
A licensee, except in the genuine redemption of gaming tokens, must not purchase gaming tokens that are not Australian currency from any person who is not a manufacturer of gaming tokens approved by the commissioner.
Maximum penalty—200 penalty units.
A licensee must keep, and at all times accurately maintain, a written inventory of gaming tokens that are not Australian currency purchased from a manufacturer of gaming tokens.
Maximum penalty for subsection (7) —200 penalty units.
s 240 amd 1992 No. 35 sch; 1997 No. 24 s 61 sch ; 1999 No. 77 s 89 ; 2012 No. 25 s 109 (1) ; 2013 No. 25 s 78 ; 2022 No. 23 s 64
(sec.240-ssec.1) This section does not apply to either of the following gaming tokens— a gaming token that has no value marked on it, and forms part of a gaming related system approved under section 231 (4) , other than a TITO system; a gaming token that is a ticket, and is used as part of a TITO system approved under section 231 (4) .
(sec.240-ssec.2) Where a person is a licensee who conducts gaming by the use of gaming tokens that are not Australian currency, that person, at all reasonable times, must— during the time the person is a licensee; and for 1 year after the person ceases to be a licensee; redeem the gaming token for the value that is marked on the gaming token. Maximum penalty—200 penalty units.
(sec.240-ssec.3) A licensee in conducting gaming on the licensee’s licensed premises must not use, or allow the use of, a gaming token that is not in good condition. Maximum penalty—200 penalty units.
(sec.240-ssec.4) Before placing an order to purchase gaming tokens that are not Australian currency with a manufacturer of gaming tokens, a licensee must obtain from the commissioner approval for the purchase of the gaming tokens. Maximum penalty—200 penalty units.
(sec.240-ssec.5) A manufacturer of gaming tokens must not accept an order to manufacture, or manufacture, gaming tokens that are not Australian currency unless there is produced to the manufacturer an approval given under subsection (4) in respect of the gaming tokens. Maximum penalty—200 penalty units.
(sec.240-ssec.6) A licensee, except in the genuine redemption of gaming tokens, must not purchase gaming tokens that are not Australian currency from any person who is not a manufacturer of gaming tokens approved by the commissioner. Maximum penalty—200 penalty units.
(sec.240-ssec.7) A licensee must keep, and at all times accurately maintain, a written inventory of gaming tokens that are not Australian currency purchased from a manufacturer of gaming tokens. Maximum penalty for subsection (7) —200 penalty units.
- (a) a gaming token that has no value marked on it, and forms part of a gaming related system approved under section 231 (4) , other than a TITO system;
- (b) a gaming token that is a ticket, and is used as part of a TITO system approved under section 231 (4) .
- (a) during the time the person is a licensee; and
- (b) for 1 year after the person ceases to be a licensee;