Pacific Gaming Pty Limited v Aristocrat Leisure Industries Pty Limited
[2001] FCA 1636
At a glance
Source factsCourt
Federal Court of Australia
Decision date
2001-11-26
Before
Kenny JJ
Source
Original judgment source is linked above.
Judgment (24 paragraphs)
the proceedings 1 The appellant ("Pacific") appeals by leave from a judgment of a Judge of this Court. The primary Judge found that the respondent ("Aristocrat") had copyright in four written specifications prepared by it for games to be played on its electronic gaming machines. His Honour also found that Pacific had infringed Aristocrat's copyright by reproducing a substantial part of Aristocrat's written specifications in its own written specifications and in data in electronic form. His Honour granted injunctive and other relief in favour of Aristocrat. Leave to appeal was required because the primary Judge made orders for all issues relating to quantum to be tried separately from all other issues. Accordingly, the orders made by his Honour were not final in character. 2 As his Honour explained, the games which are the subject of these proceedings originate from mechanical gaming machines which have been in existence for many years and which are known as "poker machines". Originally these machines had mechanical spinning wheels each with a number of symbols. The symbols comprised images of cards, such as Ace, King and Queen, and other pictorial or numerical images. The wheels were spun manually by a player pulling the lever (hence the name "one armed bandits"). When the wheels came to a standstill, a line of images was shown and the player could see whether a prize had been won. 3 His Honour further explained (at [16]-[17]): "In more recent times these games have become electronic and more sophisticated with the aid of computer technology. The present day machines operate with data and software and the games are displayed on a somewhat larger video screen window which contains more images of the symbols used. Operation is by way of buttons rather than levers. No skill whatsoever is required to play the games although this may not be universally appreciated. The machines simulate the movement of reels by moving video images. The video screen window of the Aristocrat and Pacific games display rows of images and each row displays a mix of symbols. Each reel can contain up to at least seventy symbols but it is not necessary that each reel should contain the same number of symbols. Often on each machine there will be two rows of buttons. The top row determines the number of 'credits' (the size of the wager bet per line) and the lower row determines the number of pay lines which the player wants to bet upon. A 'pay line' is a line of symbols on which predefined symbols must appear in the required sequence in order to win a prize. Originally games had only one pay line on which prizes could be won, namely the centre line. That concept was then extended to five lines and such games are called 'multi-line games'. The gaming machines in question in this case are multi-line games. There can therefore be a large number of winning combinations in respect of which rewards or prizes are given in the form of credits or otherwise. Game prizes are paid in credits, generally multiples of the unit amounts played. For example a player gambling 10 credits may win 100 credits on a particular combination, whereas a player gambling 20 credits will win 200 credits on the same combination. Money is fed into the machine and the player is allocated credits. The player can bet these credits on any number of pay lines. Once the bet is determined the start button is pressed and video images of the reels appear to spin for a short period and then stop. When the images come to a halt it is possible to see whether any prize has been won. The prize details are pre-determined by a computer program. Machines vary as to the way in which symbols must be configured in order to secure a prize. For example, games can be played left to right along the pay lines, or right to left or in a variation of the two. This operation may be called the 'basic game' which is usually the main part of the game in terms of the prizes paid to players." 4 In addition to the basic game, the games may include features. We shall return to these later. 5 Aristocrat designs, manufactures and sells electronic gaming machines. Pacific engages in similar activities. In its statement of claim, Aristocrat alleged that the written specifications for a number of its electronic gaming machines (the "Aristocrat Games") were original literary works or original dramatic works in respect of which it held the copyright. Aristocrat pleaded that Pacific's electronic gaming machines (the "Pacific Games") and the specifications for the Pacific Games were a reproduction in material form of the whole or a substantial part of corresponding specifications for the Aristocrat Games as follows: Aristocrat Games Date of Pacific Games Date of Specification Specification Top Gear 16 September 1993 Diamond in the Sky 31 October 1996 Enchanted Forest 17 October 1994 Yellow Brick Road 25 September 1996 28 February 1996 Tequila Sunrise 18 June 1993 Fortune Turtle 1 May 1996 White Tiger 7 October 1993 Lucky Lion 22 December 1995 15 November 1995 24 November 1995