Full Court decision
14 The Commissioner sought leave to appeal that decision to the Full Court under s 158(2) of the Patents Act. On 19 November 2021, the Full Court delivered judgment granting leave to appeal and upholding the appeal: Commissioner of Patents v Aristocrat Technologies Australia Pty Ltd (2021) 286 FCR 572 (Full Court decision). It becomes relevant to note that the Full Court delivered two judgments arriving at the same conclusion: that the appeal be allowed and the matter be remitted to the primary judge to determine any residual issues. Aristocrat submitted that the reasoning of the plurality judgment (Middleton and Perram JJ) and the reasoning of the judgment of Nicholas J differs, but the extent of the differences may be questioned.
15 The plurality observed that it was not suggested that there is anything inventive about claim 1 of the 967 patent except for its "feature game". The plurality described the feature game as follows (at [3]-[4]):
… A feature game is a secondary game awarded to a player on the occurrence of a defined event in the ordinary or "base" game of spinning reels, termed a "trigger event". Once the feature game is enlivened by the trigger event the feature game appears and the player is able to play it and potentially to win further prizes. When the feature game is completed the EGM reverts to the base game.
The point of feature games is to encourage players to keep wagering on the EGM by making it more interesting to do so. Since the revenue generated by an EGM is a function of the amount wagered upon it - in New South Wales up to 15% in the long run - the more successful a feature game is in keeping the player wagering, the more lucrative the EGM is for its operator. …
16 After observing that patent law has long held that mere abstract ideas cannot, without more, be the subject of a patent (at [5]), the plurality concluded that the feature game defined by integers 1.10-1.12 of claim 1 is an abstract idea (at [15]). The plurality recognised, however, that the prohibition on patents being granted in respect of abstract ideas does not extend to inventions which physically embody an abstract idea by giving it some practical application (at [16]). In that regard, the plurality said:
Although the rules of a game consisting of spinning reels in which prizes are awarded depending on the symbols which appear in the win line constitute no doubt an abstract idea which is not a patentable invention, it is clear nevertheless that a mechanical poker machine which allows such a game to be played upon it is a patentable invention. But the patent protects the invention which is the poker machine and not the abstract idea consisting of the game which it plays.
17 The plurality noted that, in this case, integers 1.10-1.12 of claim 1 are to be implemented not through the mechanical apparatus which is an old fashioned one-armed mechanical poker machine but by means of a computer program (at [17]). The plurality reasoned that the implementation of an abstraction such as that disclosed by integers 1.10-1.12 by means of an unspecified computer program will not give rise to a patentable invention unless the implementation itself can be seen as pertaining to the development of computer technology rather than to its utilisation (at [18]). It was in that context that the plurality propounded two questions for assessing whether the invention is a manner of manufacture (at [26]): (a) whether the invention claimed a computer-implemented invention; and (b) if so, can the invention claimed broadly be described as an advance in computer technology? The plurality concluded that:
(a) the substance of the invention disclosed by claim 1 is the feature game implemented on the computer which is an EGM, and the invention is therefore a computer-implemented invention (at [56]); and
(b) the fact that integers 1.10-1.12 leave it entirely up to the person designing the EGM to do the programming which gives effect to the family of games which those integers define inevitably necessitates the conclusion that claim 1 pertains only to the use of a computer (and not to an advance in computer technology) (at [63]).
18 On that basis, the plurality concluded that the invention claimed in claim 1 of the 967 patent is not a patentable invention (at [94]).
19 The orders ultimately made by the Full Court are significant. The form of orders is set out below. After concluding that the invention claimed in claim 1 of the 967 patent is not a patentable invention, the plurality stated that there was a question about the disposition of Aristocrat's notice of contention and whether it was appropriate that the matter be remitted to the primary judge (at [95]). By its notice of contention, Aristocrat contended that, even if the primary judge erred, nonetheless the invention may be found to disclose patentable subject matter including because it is technical in nature and solves technical problems in, and involves technical and functional improvements to, the operation of EGMs. Aristocrat submitted that the matters addressed in the notice of contention should be remitted to the primary judge for two reasons: first, because the primary judge did not embark on the alternative analysis and therefore the Full Court did not have the benefit of relevant factual findings; and, secondly, because much of the evidentiary material before the primary judge had not been reproduced in the appeal papers. The plurality observed that, if those propositions were correct, then the notice of contention was procedurally misconceived (at [96]). Despite that, the plurality concluded (at [97]):
Nevertheless, in our view, it is appropriate that the matter be remitted to the primary judge to determine any residual issues in light of the Full Court's reasons including any issues which concern the position of claims other than Claim 1 (identified at [8] of his Honour's reasons).
20 It is tolerably clear that the orders that were proposed to be made by the plurality were that:
(a) the remitter was for the determination of any residual issues in light of the Full Court's reasons (in other words, applying the Full Court's reasons); and
(b) the residual matters included any issues which concern the position of claims other than claim 1 of the 967 patent, as had been identified at [8] of the reasons of Burley J (reproduced above), but were not limited to those issues.
21 As discussed below, the parties appear to have proceeded on the assumption that the remittal order made by the Full Court did not permit any further consideration of the question of whether claim 1 of the 967 patent was a patentable invention. Having regard to the reasons of the plurality and the final orders made, that assumption might be questioned. On the remitter, however, the parties adopted an agreed position that the residual matters for determination were confined to claims other than claim 1 of the 967 patent. The parties are bound by the agreed manner in which the remittal hearing was conducted.
22 Although Aristocrat submitted that the reasoning of Nicholas J differed from the plurality, his Honour's reasoning followed a similar pathway of analysis. After explaining the principles that have been developed with respect to the identification of a manner of manufacture and the terminology used in this field of discourse, his Honour summarised the applicable principles as follows (at [118]-[119]):
Mere business schemes, and abstract ideas or information, have never been regarded as sufficiently tangible in character to constitute patentable subject matter. Implementing the scheme, idea or information in a generic computer utilising its well-known and well-understood functionality does not change its fundamental character. But once a scheme is given practical effect and transformed into a new product or process which solves a technical problem, or makes some other technical contribution in the field of the invention, it may no longer be considered a mere scheme.
Ultimately, the question is whether what may have begun as a mere scheme, an abstract idea or mere information, has been transformed in some definite and tangible way so as to result in a product or method providing the required artificial effect. There must be some technical contribution either in the field of computer technology (eg an improvement in processor, memory or display technology) or in some other field of technology to which the invention belongs. As the authorities to which I have referred to make clear, that transformation is unlikely to be achieved by taking an inherently unpatentable scheme and implementing it utilising generic computer technology for its well-known and well-understood functionality that does not involve any ingenuity in the way in which the computer is utilised.
23 In respect of the 967 patent, Nicholas J found (at [126]):
The specification does not identify any specific problem to which the invention is directed or which the invention is said to provide a solution. Rather, the invention is directed to providing a more enjoyable experience for the player, which may advantage the operator of the gaming machines on which the game is played because it is likely to encourage game play and, with it, increase the operator's revenue.
24 Justice Nicholas concluded that the EGM described and claimed is either a computer or an apparatus that incorporates a computer (at [138]). His Honour framed the relevant question as whether there is anything about the way in which the game code causes the EGM to operate which can be regarded as having transformed what might otherwise be regarded as purely abstract information encoded in memory into something possessing the required artificial effect (at [140]). His Honour observed (at [141]):
The specification does not identify any technological problem to which the patent purports to provide a solution. Nor did the expert evidence (insofar as it was made available to us) suggest that the invention described and claimed in the specification was directed to any technical problem in the field of gaming machines or gaming systems. Rather, as the specification makes clear, the purpose of the invention is to create a new game that includes a feature game giving players the opportunity to win prizes that could not be won in the base game. Ultimately, the purpose of the invention is to provide players with a different and more enjoyable playing experience. The invention is not directed to a technological problem residing either inside or outside the computer.
25 Justice Nicholas then postulated a question whether the gaming machine described and claimed might be regarded as exhibiting an unusual technical effect due to the way in which the computer is utilised (at [142]). After noting that the primary judge had not made any specific findings in relation to the use of configurable symbols (which are referred to particularly in integers 1.11 and 1.12 of claim 1), and whether they were capable of amounting to a technological innovation (at [142]), his Honour concluded that the appeal should be allowed, the primary judge's orders set aside and the matter remitted to the primary judge to consider "whether claim 1 of the 967 patent, or any of the other claims in issue, is a manner of manufacture on the basis that it involves technical and functional improvements to EGMs through the use of configurable symbols of the kind more fully described in the specification" (at [144]). His Honour expressed agreement with the orders proposed by the plurality, evidently considering that his conclusion was to the same effect as that of the plurality.
26 The orders made by the Full Court were relevantly as follows:
1. Leave to appeal is granted.
2. The appeal is allowed.
3. Orders 1 to 5 of the orders made by the primary judge on 10 July 2020 are set aside.
4. The proceedings are remitted to the primary judge for determination of any residual issues in light of the Full Court's reasons including any issues which concern the position of claims other than claim 1 of Innovation Patent No. 2016101967 (referred to at [8] of the reasons of the primary judge dated 5 June 2020) and the costs of the hearings before the primary judge.