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[2008] VCAT 291
Victorian Civil and Administrative Tribunal
2008-02-20
Ms J
Original judgment source is linked above.
Clause 52.28-4 had its origins in 1998 when there was public concern about shoppers being seduced into gaming venues whilst undergoing their retail activity. The theory which underpinned the prohibition was that a person who wished to engage in gambling should make a conscious decision to that effect and that gaming outlets should not be permitted to tempt shoppers carrying out these activities. However inserting the prohibition into planning schemes there was a recognition that hotels and clubs (in which gaming occur) are properly to be found in business areas, particularly in rural townships. Hence the reference to a significant proportion of buildings was designed to prohibit new gaming opportunities, not in business areas, but in those parts of business areas where shoppers congregate and where there is a significant degree of pedestrian traffic. Indeed the importance of pedestrian activity was recognised as a relevant factor in Crestline Architects Pty ltd v Greater City of Geelong (1998) VCAT 100 at 17.
When is a building a shop? In my opinion, this will depend on both the building and the sue of the building. For example a building designed to be used as a shop, but currently vacant, would ordinarily be regarded as a shop. on the other hand the same building would not be regarded as a shop if is had been permanently converted to residential use....
However I should add that I would not regard a building to be a shop if it is used as a restaurant; although I would regard it as a shop if it was a building used to sell take-away food. It is to be noted that the definition of the land use term "shop" (see clause 74 of the planning scheme) does not determine this question because the clause is concerned with the proportion of buildings that are shops rather than land use as such.
It is our conclusion that the prohibition must be in some way associated with the desire to reduce the 'convenience', accessibility or prominence of such venues in places where the community congregates on a regular basis and with dollars in their pockets. The objective must be for gaming to constitute a specific purpose trip on the part of the patron rather than an impulse action taken in the course of a trip with a different purpose.
[1] Crestline Architects Pty Ltd v Greater Geelong CC [1998] VCAT 100; WG Elms v Yarra Ranges SC 22 AATR 174; Romsey Hotel Pty Ltd v Victorian Commission for Gambling Regulation & Macedon Ranges SC 26 VPR 228
[3] Crestline Architects Pty Ltd v Greater Geelong CC [1998] VCAT 100; Romsey Hotel Pty Ltd v Victorian Commission for Gambling Regulation & Macedon Ranges SC 26 VPR 228
M & S Whelan Investments Pty Ltd
Alpine SC [2008] VCAT 291