{"id":"gaming-machine-regulations-1995","name":"GAMING MACHINE REGULATIONS 1995","slug":"gaming-machine-regulations-1995","collection":"regulation","jurisdiction":"nt","status":"in_force","isInForce":true,"actNumber":null,"makingDate":null,"administeringDepartment":null,"currentVersion":{"id":176873,"registerId":"nt-gaming-machine-regulations-1995-current","compilationNumber":null,"startDate":"2026-04-05","status":"InForce","reasons":null,"registeredAt":null},"sections":[{"sectionNumber":"1","sectionType":"section","heading":"GAMING MACHINE REGULATIONS 1995","content":"NORTHERN TERRITORY OF AUSTRALIA\nGAMING MACHINE REGULATIONS 1995\nAs in force at 14 June 2023\nTable of provisions\nPart 1 Preliminary\n1 Citation ............................................................................................ 1\n2 Interpretation ................................................................................... 1\nPart 1A Restriction on gaming machine numbers\n2AA Restriction of gaming machine numbers ......................................... 3\nPart 2 Gaming machine licences\n2A Prescribed liquor licence ................................................................. 3\n3 Maximum number of gaming machines ........................................... 4\n3A Cap on clubs with gaming machines within 1.5 km of Darwin\nCasino ............................................................................................. 4\n4 Prescribed conditions of gaming machine licences ......................... 5\nPart 3 Licensing of repairers, service contractors,\nmonitoring providers and machine\nmanagers\n6 Installations, alterations etc. not subject to section 58 of the\nAct ................................................................................................... 5\n6A Consideration of applications for licences under Part 4 ................... 5\n6B Basic monitoring service .................................................................. 6\n6C Prescribed conditions of monitoring provider's licences .................. 6\n6D Licensed monitoring provider's fee .................................................. 6\n6E Security for monitoring provider's licence ........................................ 7\n7 Prescribed duties of machine managers ......................................... 7\nPart 4 Supervision and management of gaming\n8 Layout of licensed premises ............................................................ 8\n9 Installation of gaming equipment ..................................................... 8\n9A Site controllers ................................................................................. 8\n10 Hours of gaming .............................................................................. 9\n12 Calculation of player entitlement...................................................... 9\n12A Returns to players ........................................................................... 9\n13 Machine managers to produce licence or identification, &c. .......... 10\n4 Submissions in relation to payments refused ................................ 11\n15 Security of keys ............................................................................. 11\n\nGaming Machine Regulations 1995 ii\n16 Day prescribed (section 101(2) of the Act) .................................... 13\n17 Services for compulsive gamblers ................................................. 13\nPart 5 Control of gaming machines\n18 Approval of premises of manufacturers ......................................... 13\n18A Evaluating gaming machine types ................................................. 14\n19 Allocation of serial numbers........................................................... 14\n20 Affixing of labels ............................................................................ 14\n21 Game board labels ........................................................................ 15\n22 Accounting for broken and removed seals .................................... 15\n23 Restricted components .................................................................. 15\n24 Code numbers for approved gaming equipment types and\ngames ............................................................................................ 16\n24A Disposal of gaming machines ........................................................ 16\nPart 6 Accounting procedures\n25 Functions to be carried out with monthly money reconciliations .... 16\n26 Daily money clearances ................................................................ 17\n27 Manual Payments Register and hopper fills .................................. 18\n28 Gaming Machine Performance Record ......................................... 19\n29 Alterations or obliterations to records ............................................ 21\n30 Installation, removal and alteration of gaming machines ............... 22\n31 Monthly Gaming Machine Reconciliation Report ........................... 22\nPart 7 Taxes, levies, fees and other amounts\npayable to Director\n31A Levies ............................................................................................ 23\n31B Exception – levy if application made before 1 July 2016 ............... 23\n32 Day prescribed (sections 149(2), 150(2), 152(1), 153(1) and\n(2) of the Act) ................................................................................. 24\n32A Prescribed manner of payment (sections 149(2), 150(2)\nand 153(2) of the Act) .................................................................... 24\n33 Gaming machine tax (section 149(3) of the Act)............................ 25\n34 Gaming Machine Community Benefit Levy .................................... 25\n35 Penalties for late payment of taxes and levies............................... 25\n36 Crediting of payments under section 153(1)(b) of Act ................... 25\n37 Fees .............................................................................................. 26\n38 Refunds ......................................................................................... 26\n38A Refunds of levies following determination of application ............... 26\nPart 8 General\n39 Advertising ..................................................................................... 27\n\nGaming Machine Regulations 1995 iii\nSchedule 1 Gaming machine licence\nSchedule 2 Applications for licences under Part 4\nSchedule 3 Monitoring provider's licence\nSchedule 4 Restricted components\nSchedule 5 Fees\nSchedule 6 Basic monitoring service\nENDNOTES\n\n\n\nNORTHERN TERRITORY OF AUSTRALIA\n____________________\nAs in force at 14 June 2023\n____________________\nGAMING MACHINE REGULATIONS 1995\nRegulations under the Gaming Machine Act 1995\nPart 1 Preliminary\n1 Citation\nThese Regulations may be cited as the Gaming Machine\nRegulations 1995.\n2 Interpretation\n(1) In these Regulations, unless the contrary intention appears:\nadvertise means advertising about:\n(a) gaming;\n(b) the conduct of gaming; or\n(c) the manufacture, assembly, sale, supply, installation,\nalteration, obtaining, possession, operation, use, adjustment,\nmaintenance or repair of gaming equipment.\ncancelled credit means a payment, by a licensee to a player for\ngaming machine credits, that is not discharged out of the hopper.\ngame board means a processor board on which a game EPROM\nis installed.\ngame EPROM means any Erasable Programmable Read Only\nMemory or Programmable Read Only Memory or other computer\nprogram storage medium that is:\n(a) designed to be, or capable of being, installed on a processor\nboard; and\n(b) programmed with programming for a game.\n\nPart 1 Preliminary\nGaming Machine Regulations 1995 2\nhopper means the container in a gaming machine from which\ngaming tokens may be discharged in order to pay for gaming\nmachine credits or winnings.\nhopper fill means the placing by a licensee of gaming tokens into a\nhopper.\njackpot payout means a payment by a licensee to a player for a\nwinning result on a gaming machine:\n(a) that does not increase the credit meter of the gaming\nmachine; and\n(b) that is not discharged out of the hopper.\nmachine identification number means the identification number\nissued for a gaming machine under section 135(1) of the Act.\nmanufacturer means a recognised manufacturer or supplier of\ngaming machines.\nmonthly money reconciliation means a money reconciliation\nmentioned in section 141 of the Act.\nperformance summary, in relation to a period covered by a\nGaming Machine Performance Record, means a summary of the\nfollowing expressed in monetary amounts:\n(a) the hopper contents at the end of the period;\n(b) the total of gaming tokens removed during money clearances\nfor the period;\n(c) the total of short pay correction payouts during the period;\n(d) the total of hopper fills during the period;\n(e) the total of jackpot payouts during the period;\n(f) the total of cancelled credits during the period;\n(g) the hopper contents at the start of the period;\n(h) the amount calculated by subtracting from the total of the\namounts mentioned in paragraphs (a) and (b), the total of the\namounts mentioned in paragraphs (c), (d), (e), (f) and (g).\nplayer means a person who plays a gaming machine.\nprocessor board means an electronic circuit board that is\ndesigned to be, or is capable of being, used in a gaming machine.\n\nPart 2 Gaming machine licences\nGaming Machine Regulations 1995 3\nRAM means Random Access Memory.\nshort pay correction payout means a payment (other than from\nthe hopper) by a licensee to a player of an amount to which the\nplayer is entitled if the hopper fails to discharge that amount.\n(2) Licensed premises are categorised as follows:\n(a) Category 1:\n(i) those premises for which a hotel liquor licence is in force\nat any particular time; or\n(ii) those premises for which a liquor licence that is a\nprescribed liquor licence for section 24(1)(c) of the Act is\nin force at any particular time;\n(b) Category 2 – those premises for which a club liquor licence is\nin force at any particular time.\nPart 1A Restriction on gaming machine numbers\n2AA Restriction of gaming machine numbers\nFor section 22B of the Act, the aggregate number of gaming\nmachines authorised for use under gaming machine licences in the\nTerritory is restricted to a maximum of 1 659.\nPart 2 Gaming machine licences\n2A Prescribed liquor licence\n(1) For section 24(1)(c), (d)(iii) and (e)(ii) of the Act, a liquor licence\nspecified in column 1 of the Table and held in respect of premises\nspecified opposite in column 2 of the Table, is a prescribed liquor\nlicence.\n\nPart 2 Gaming machine licences\nGaming Machine Regulations 1995 4\n(2) However, a liquor licence referred to in subregulation (1) ceases to\nbe a prescribed liquor licence on 1 December 2011.\nTable\nColumn 1\nLiquor Licence\n(number)\nColumn 2\nPremises in respect of which liquor licence held\n81204578 Aileron Roadhouse\n81203263 Barkly Homestead\n81202764 Threeways Roadhouse\n81301156 Adelaide River Inn\n81201510 Mandorah Beach Hotel\n81301673 Pine Creek Hotel\n81201198 Timber Creek Wayside Inn\n3 Maximum number of gaming machines\nFor the purposes of sections 25(14) and 41(5) of the Act, the\nmaximum number prescribed:\n(a) for Category 1 licensed premises is 20; and\n(b) for Category 2 licensed premises is 55.\n3A Cap on clubs with gaming machines within 1.5 km of Darwin\nCasino\n(1) Subject to subregulation (2), the Director must not grant a gaming\nmachine licence to a club if the effect of the grant would be to\nincrease the number of clubs within the prescribed area that hold\ngaming machine licences beyond the number of clubs within that\narea that immediately before the commencement of this regulation\nheld gaming machine licences.\n(2) For each 5% of 5845 by which the population of the prescribed area\nincreases, the Director may grant a gaming machine licence to one\nadditional club in the prescribed area.\n\nPart 3 Licensing of repairers, service contractors, monitoring providers and machine\nmanagers\nGaming Machine Regulations 1995 5\n(3) In this regulation:\nthe prescribed area means the area within a 1.5 km radius of\nLot 5244, Town of Darwin.\n4 Prescribed conditions of gaming machine licences\nFor the purposes of section 33 of the Act, the prescribed conditions\nare set out in Schedule 1.\nPart 3 Licensing of repairers, service contractors,\nmonitoring providers and machine managers\n6 Installations, alterations etc. not subject to section 58 of the\nAct\nFor the purposes of section 58(2) of the Act, the following are\nprescribed:\n(a) the installation of an electronic monitoring system if the\ninstallation is by the Director;\n(b) the installation of a gaming machine if the gaming machine is\nto be examined by an inspector before play is allowed on the\ngaming machine;\n(c) installation, alteration, adjustment, maintenance or repair of\nthose fuses, electric light globes, fluorescent tubes and fluoro\nstarters of a gaming machine that are easily accessible;\n(d) installation, alteration, adjustment, maintenance or repair of\nhinges of gaming machine drop box doors;\n(e) adjustment of the device regulating the level of the contents of\nthe hopper;\n(f) installation, alteration, adjustment, maintenance or repair of\nexternal switch covers or glass or perspex panels of a gaming\nmachine;\n(g) repair by clearing coins jammed in a gaming machine;\n(h) repair by resetting minor fault conditions of a gaming machine.\n6A Consideration of applications for licences under Part 4\nFor the purposes of section 64(1A) of the Act, the matters set out in\nSchedule 2 are prescribed.\n\nPart 3 Licensing of repairers, service contractors, monitoring providers and machine\nmanagers\nGaming Machine Regulations 1995 6\n6B Basic monitoring service\nA basic monitoring service is the reading, storage and use of\nelectronic data from gaming machines on licensed premises to\nprovide the information, services and support specified in\nSchedule 6 in relation to the gaming machines.\n6C Prescribed conditions of monitoring provider's licences\nFor the purposes of section 69 of the Act, the prescribed conditions\nof a monitoring provider's licence are set out in Schedule 3.\n6D Licensed monitoring provider's fee\n(1) Subject to subregulation (2), the maximum fee per gaming machine\nthat may be charged by a licensed monitoring provider is $25.\n(2) The amount prescribed by subregulation (1) is to be varied each\nyear with effect on and from the review date in accordance with the\nfollowing calculation:\n2\n1\nCPI\nCPI\nB ×\nwhere:\nB is the amount prescribed by this regulation immediately before\nthe review date;\n1CPI is the Consumer Price Index (All Groups Index) for\nDarwin for the quarter ending on 30 September that is\n3 months before the review date; and\n2CPI is the Consumer Price Index (All Groups Index) for\nDarwin for the quarter ending on 30 September that is\n15 months before the review date.\n(3) An amount prescribed under this regulation does not include the\namount of GST (if any) payable in relation to a supply to which the\namount relates.\n(4) In this regulation:\nGST has the same meaning as in the A New Tax System (Goods\nand Services Tax) Act of the Commonwealth.\nreview date means 1 January in each year, beginning with\n1 January 2003.\n\nPart 3 Licensing of repairers, service contractors, monitoring providers and machine\nmanagers\nGaming Machine Regulations 1995 7\nsupply has the same meaning as in the A New Tax System (Goods\nand Services Tax) Act of the Commonwealth.\n6E Security for monitoring provider's licence\n(1) On the grant of a monitoring provider's licence, the successful\napplicant must provide to the Director a security of $50 000 in the\nform of a bond, bank guarantee or any other form of security\napproved by the Director.\n(2) The amount of the security is forfeited to the Territory if:\n(a) the licensed monitoring provider defaults under an agreement\nto provide a basic monitoring service in respect of gaming\nequipment on a licensee's licensed premises;\n(b) the licensed monitoring provider surrenders the monitoring\nprovider's licence without giving the Director 90 days notice of\nthe surrender under section 78(3) of the Act; or\n(c) the monitoring provider's licence is cancelled under section 79\nof the Act.\n(3) The Director may use all or any part of a bond forfeited under\nsubregulation (2) to offset the cost of providing, or arranging the\nprovision of, a basic monitoring service in place of the service that\nshould or would have been provided but for the default, surrender\nor cancellation.\n7 Prescribed duties of machine managers\nFor the purposes of section 60(1) of the Act, the following duties are\nprescribed:\n(a) the management of employees of a licensee who are\nresponsible for the conduct of gaming;\n(b) the management of the access to the internal parts of gaming\nmachines;\n(c) the management and supervision of money clearances;\n(d) the issuing of keys for the security of gaming machines to\nemployees of a licensee;\n(e) the supervision of entries in accounting records required to be\nkept and maintained under the Act;\n(f) the arranging of remedial repairs to gaming equipment;\n\nPart 4 Supervision and management of gaming\nGaming Machine Regulations 1995 8\n(g) any other thing required by Part 6 to be done, or that a\nlicensee is required by Part 6 to ensure is done, by a machine\nmanager.\nPart 4 Supervision and management of gaming\n8 Layout of licensed premises\nA licensee shall ensure that the layout of the interior of the\nlicensee's licensed premises allows:\n(a) the licensee, or an employee of the licensee, from a place in\nthe licensed premises where the licensee or employee would\nnormally be carrying out duties at the material time, to have\ncontinuous supervision of each gaming machine that is\navailable for gaming; and\n(b) a clear passageway between banks of gaming machines of at\nleast 2 metres unless the Director, under section 161 of the\nAct, directs that a greater distance be allowed.\nMaximum penalty: 40 penalty units.\n9 Installation of gaming equipment\nA licensee shall ensure that gaming equipment installed on the\nlicensee's licensed premises is installed in a way that allows:\n(a) proper cleaning and maintenance of the equipment;\n(b) unrestricted access to fire exits; and\n(c) the proper use of safety and security features on the\npremises.\nMaximum penalty: 40 penalty units.\n9A Site controllers\n(1) For the purposes of section 83 of the Act, the site controller for the\nmonitoring system installed on a licensee's licensed premises is\nprescribed gaming equipment.\n(2) A person must not install, replace or otherwise interfere with the site\ncontroller for the monitoring system installed on a licensee's\nlicensed premises.\nMaximum penalty: 50 penalty units.\n\nPart 4 Supervision and management of gaming\nGaming Machine Regulations 1995 9\n(3) Subregulation (2) does not apply to the licensed monitoring provider\nwho provides a basic monitoring service in respect of gaming\nequipment on the licensee's licensed premises.\n(4) A licensee does not commit an offence against subregulation (2) if\nthe licensee installs or replaces the site controller in accordance\nwith the instructions of the licensed monitoring provider who\nprovides a basic monitoring service in respect of gaming equipment\non the licensee's licensed premises.\n10 Hours of gaming\nFor the purposes of section 88(c) of the Act, the following periods\nare prescribed:\n(a) on Christmas Day and Good Friday – after 4.00 am;\n(b) on any other day – between 4.00 am and 10.00 am.\n12 Calculation of player entitlement\n(1) For the purposes of section 95 of the Act, but subject to\nsubregulation (2), the amount to which a person is entitled for\ngaming tokens inserted by, or on behalf of, the person into a\ngaming machine (so that gaming machine credits are registered by\nthe gaming machine), is to be calculated by:\n(a) adding to the gaming machine credits – winnings (if any)\npayable for each result as determined in accordance with the\ngame as approved by the Director for bets made by, or on\nbehalf of, the person on the gaming machine; and\n(b) deducting – gaming machine credits bet by, or on behalf of,\nthe person on the gaming machine.\n(2) An entitlement under subregulation (1) includes gaming machine\ncredits that are stolen before the licensee makes payment for the\ngaming machine credits only when:\n(a) the person exercises reasonable control over the credits; and\n(b) the licensee, by act or omission, contributes to the stealing.\n12A Returns to players\n(1) For the purposes of section 95(2) of the Act, the prescribed\nminimum percentage for a gaming machine is 85% of the total\namount of bets made by players each year on the gaming machine.\n\nPart 4 Supervision and management of gaming\nGaming Machine Regulations 1995 10\n(2) A licensee may cause the rate of return to players from a particular\ngaming machine to be varied within the range approved by the\nDirector.\n(3) A licensee must not cause the rate of return to players from a\nparticular gaming machine:\n(a) to be varied so that it falls outside the range referred to in\nsubregulation (2); or\n(b) to be varied more than once in any 30-day period.\nMaximum penalty: 50 penalty units.\n13 Machine managers to produce licence or identification, &c.\n(1) A machine manager shall produce his or her machine manager's\nlicence that is in force, or his or her identification card provided\nunder subregulation (2), to a person:\n(a) who is affected by a decision of the machine manager; and\n(b) who requests the production.\nMaximum penalty: 40 penalty units.\n(2) A licensee shall provide to a person authorised by the licensee\nunder section 60(4) or (6) of the Act an identification card showing\nin bold face print of a minimum letter height of 5 millimetres:\n(a) the person's name;\n(b) the name of the licensed premises; and\n(c) the words \"Machine Manager\".\nMaximum penalty: 40 penalty units.\n(3) The identification card shall bear the signature of the person.\nMaximum penalty: 40 penalty units.\n(4) A person to whom an identification card is provided under\nsubregulation (2) shall return the card to the licensee on the day the\nperson ceases to be authorised by the licensee under section 60(4)\nor (6) of the Act.\nMaximum penalty: 40 penalty units.\n\nPart 4 Supervision and management of gaming\nGaming Machine Regulations 1995 11\n4 Submissions in relation to payments refused\n(1) A machine manager who refuses to make or allow payment under\nsection 96 of the Act or clause 5 of Schedule 3 to a person shall\nadvise the person that he or she may make a submission to the\nDirector about the refusal within 10 days from the date of the\nrefusal.\n(2) A submission mentioned in subregulation (1) shall:\n(a) be in writing;\n(b) state the full name and address of the person making the\nsubmission;\n(c) identify the licensed premises and gaming machine in\nquestion;\n(d) state the name of the machine manager who refused to make\npayment or allow payment to be made;\n(e) state the time and date of the refusal; and\n(f) contain a description of the events relevant to the refusal.\n(3) The Director may refuse to consider a submission mentioned in\nsubregulation (2) that is not lodged within 10 days from the date of\nthe refusal.\n15 Security of keys\n(1) A licensee shall cause each key that is a key related to the security\nof gaming equipment on the licensee's licensed premises to be kept\nin a secure place on the licensed premises.\nMaximum penalty: 40 penalty units.\n(2) The licensee shall ensure that no person gains access to the\nsecure place other than:\n(a) the licensee or, where the licensee is a body corporate,\n2 executive officers of the body corporate authorised in that\nbehalf by the body corporate and acting jointly; or\n(b) a machine manager in relation to the licensed premises.\nMaximum penalty: 40 penalty units.\n\nPart 4 Supervision and management of gaming\nGaming Machine Regulations 1995 12\n(3) A licensee shall ensure that no person has possession of a key\nmentioned in subregulation (1) other than:\n(a) a person mentioned in subregulation (2);\n(b) an employee of the licensee who is employed to attend to\ngaming machines;\n(c) an employee of the licensee who is employed to assist in\nmoney clearances;\n(d) a licensed repairer acting in that capacity; or\n(e) an inspector in the performance of his or her functions or\nduties under the Act.\nMaximum penalty: 40 penalty units.\n(4) A licensee shall keep records of each possession mentioned in\nsubregulation (3) in the form determined by the Director.\nMaximum penalty: 40 penalty units.\n(5) A person mentioned in subregulation (2)(b) or (3)(b), (c) or (d) shall\nhave possession of a key mentioned in subregulation (1) only:\n(a) on the licensed premises; and\n(b) for the time necessary for the performance of his or her duties.\nMaximum penalty: 40 penalty units.\n(6) A person who has possession of a key mentioned in\nsubregulation (1) shall keep the key on his or her person.\nMaximum penalty: 40 penalty units.\n(7) A person who unlocks a door or opens a door of a gaming machine\non licensed premises, shall cause the lock to be locked or, as the\ncase may be, the door to be securely closed:\n(a) before leaving the gaming machine; and\n(b) on completion of the purpose for which the lock was unlocked\nor the door was opened.\nMaximum penalty: 40 penalty units.\n\nPart 5 Control of gaming machines\nGaming Machine Regulations 1995 13\n(8) A person, other than a person mentioned in subregulation (3), shall\nnot have possession of a key mentioned in subregulation (1).\nMaximum penalty: 40 penalty units.\n(9) Subject to section 162 of the Act, a record required to be kept under\nthis section shall be retained by the licensee for not less than\n7 years from the date of the latest entry in the record.\nMaximum penalty: 40 penalty units.\n16 Day prescribed (section 101(2) of the Act)\nFor the purposes of section 101(2) of the Act, the prescribed day is\nthe fifteenth day.\n17 Services for compulsive gamblers\nA licensee, at each place on the licensee's licensed premises\nwhere the sale or redemption of gaming tokens or any centralised\ncredit transaction is carried out, shall clearly display a sign\nadvertising services, if any, available to assist compulsive\ngamblers.\nMaximum penalty: 40 penalty units.\nPart 5 Control of gaming machines\n18 Approval of premises of manufacturers\n(1) For the purposes of section 121(2) of the Act, an application for\napproval of premises shall:\n(a) be written and signed by the manufacturer or a person\nauthorised by the manufacturer; and\n(b) contain the full name and business address of the\nmanufacturer and the address of the premises.\n(2) An application under subregulation (1) shall be accompanied by:\n(a) a plan that clearly shows the use to which each part of the\npremises is to be put;\n(b) particulars of all security and surveillance facilities installed on\nthe premises; and\n\nPart 5 Control of gaming machines\nGaming Machine Regulations 1995 14\n(c) a narrative and diagrammatic representation of the systems to\nbe used by the manufacturer:\n(i) for the security, storage and recording of gaming\nmachines and restricted components, with specific\nreference to game boards and game EPROMs; and\n(ii) for the use and maintenance of security and surveillance\nfacilities on the premises.\n18A Evaluating gaming machine types\nWhen evaluating a type of gaming machine under section 131 of\nthe Act, in addition to any other relevant matters, the Director or an\napproved evaluator must take into account whether or not the\ngaming machine type has a facility to accept notes that is\nfunctioning.\n19 Allocation of serial numbers\nA manufacturer must ensure that each gaming machine supplied by\nthe manufacturer for use in the Territory has permanently affixed to\nthe machine a serial number that identifies the gaming machine and\ndistinguishes it from all other gaming machines.\nMaximum penalty: 50 penalty units.\n20 Affixing of labels\n(1) A person must not affix a label referred to in section 135 of the Act\nto a gaming machine unless the person is:\n(a) a licensed service contractor; or\n(b) a person approved by the Director.\nMaximum penalty: 50 penalty units.\n(2) A person who affixes a label referred to in section 135 of the Act to\na gaming machine must, as soon as practicable after affixing the\nlabel, notify the Director in writing of:\n(a) the identification number on the label;\n(b) the serial number of the gaming machine;\n(c) the type of the gaming machine; and\n(d) the manufacturer of the gaming machine.\nMaximum penalty: 50 penalty units.\n\nPart 5 Control of gaming machines\nGaming Machine Regulations 1995 15\n(3) Labels referred to in section 135 of the Act that are issued by the\nDirector for gaming machines on a particular licensee's licensed\npremises are not to be affixed to gaming machines on any other\nlicensee's licensed premises without the approval of the Director.\n(4) A person who affixes a label referred to in section 135 of the Act to\na gaming machine in contravention of subregulation (3) commits an\noffence.\nMaximum penalty: 50 penalty units.\n21 Game board labels\nA listed person shall, at the time the person installs a game\nEPROM on a game board, affix to the game board a label that\nclearly displays in the English language:\n(a) the gaming machine type for which the game board is\ndesigned or the code number of the gaming machine type\nallocated under regulation 24; and\n(b) the game for which the game EPROM is programmed or the\ncode number of the game allocated under regulation 24.\nMaximum penalty: 40 penalty units.\n22 Accounting for broken and removed seals\nA person who breaks or removes a seal affixed to a gaming\nmachine:\n(a) must keep the broken or removed seal until the seal is\naccounted for under paragraph (b); and\n(b) must account for the broken or removed seal, or cause the\nbroken or removed seal to be accounted for, to the Director\nwithin 7 days after the end of the month in which the person\nbroke or removed the seal.\nMaximum penalty: 50 penalty units.\n23 Restricted components\nFor the purposes of the definition of restricted component in\nsection 3 of the Act, the components set out in Schedule 4 are\nrestricted components.\n\nPart 6 Accounting procedures\nGaming Machine Regulations 1995 16\n24 Code numbers for approved gaming equipment types and\ngames\nThe Director may allocate a code number to each gaming\nequipment type and each game approved by the Director under\nsection 130(1)(b) and (c) or 131(2) of the Act.\n24A Disposal of gaming machines\n(1) A licensee must not dispose of a gaming machine without the\napproval of the Director.\nMaximum penalty: 50 penalty units.\n(2) An application for approval to dispose of a gaming machine is to be\nin the form approved by the Director and is to include the following:\n(a) details of the arrangements for disposal, including details of\nthe person to whom the gaming machine is to be transferred\nor details of how the gaming machine is to be destroyed;\n(b) a statement as to whether or not the gaming machine is the\nsubject of a finance arrangement;\n(c) the identification number on the label affixed to the gaming\nmachine;\n(d) the serial number of the gaming machine;\n(e) any other information required by the Director.\nPart 6 Accounting procedures\n25 Functions to be carried out with monthly money\nreconciliations\nIn carrying out a monthly money reconciliation in accordance with\nsection 141 of the Act, a licensee shall:\n(a) ensure that no gaming machine credits are registered by the\ngaming machine;\n(b) ensure that no gaming tokens remain in the gaming machine,\nother than those gaming tokens that are in the hopper;\n(c) ensure that a record of the monetary value of the contents of\nthe hopper is made in the Gaming Machine Performance\nRecord mentioned in regulation 28; and\n\nPart 6 Accounting procedures\nGaming Machine Regulations 1995 17\n(d) ensure a record is made in the Gaming Machine Performance\nRecord mentioned in regulation 28 of the amounts displayed\non the following electronic RAM meters of the gaming\nmachine:\n(i) the total of all coins to the drop box;\n(ii) the total of coins won (non-progressive);\n(iii) the total of all cancelled credits;\n(iv) the total of all coins bet;\n(v) the total of all hopper fills; and\n(vi) if an appropriate meter is provided by the gaming\nmachine – the total of wins (progressive).\n26 Daily money clearances\n(1) A licensee shall ensure that a daily money clearance is carried out,\nor is personally supervised, by a machine manager.\n(2) A licensee shall keep, for each of the licensee's licensed premises,\na Cash Clearance Report in the form determined by the Director.\n(3) A licensee shall ensure that a Cash Clearance Report:\n(a) identifies, by name and licence number, the licensee and\nlicensed premises to which it applies;\n(b) records for each money clearance:\n(i) the date and time;\n(ii) the machine identification number;\n(iii) the licensee's identification number of the gaming\nmachine; and\n(iv) the amount removed; and\n(c) records for each day:\n(i) the total amount removed during money clearances; and\n(ii) the signature of every person who carried out, or\nsupervised, money clearances certifying that the records\nmade under this section are correct.\n\nPart 6 Accounting procedures\nGaming Machine Regulations 1995 18\n27 Manual Payments Register and hopper fills\n(1) A licensee must keep a Manual Payments Register for each of the\nlicensee's licensed premises in the form determined by the Director.\n(2) A licensee must ensure that a Manual Payments Register:\n(a) identifies, by name and licence number, the licensee and\nlicensed premises to which it applies; and\n(b) records for each short pay correction payout, hopper fill,\njackpot payout and cancelled credit made on the premises,\nthe following particulars:\n(i) the date and time;\n(ii) the machine identification number;\n(iii) the licensee's identification number of the gaming\nmachine;\n(iv) if it is a short pay correction payout, hopper fill, jackpot\npayout or cancelled credit;\n(v) if it is a jackpot payout – the winning combination of\nsymbols;\n(vi) it is a cancelled credit – the number of gaming machine\ncredits displayed on the credit meter;\n(vii) the amount;\n(viii) if it is a short pay correction payout, jackpot payout or\ncancelled credit, made for Category 1 licensed\npremises – the name and signature of the person to\nwhom the payment was made;\n(ix) if it is a short pay correction payout, jackpot payout or\ncancelled credit, made for Category 2 licensed premises:\n(A) the name and signature of the person to whom the\npayment was made; and\n(B) whether the person is a member or visitor; and\n(C) if the person is a member – the person's\nmembership number;\n(x) the name and signature (and licence number if\napplicable) of the person who made the payout or fill;\n\nPart 6 Accounting procedures\nGaming Machine Regulations 1995 19\n(xi) the name (and licence number, if applicable) of one\nother person, authorised in that behalf by the licensee,\nwho, and the person's signature certifying that he or she,\nobserved:\n(A) if it is a cancelled credit – the number of gaming\nmachine credits displayed on the credit meter; or\n(B) if it is a jackpot payout – the winning combination of\nsymbols; or\n(C) if it is a hopper fill – the hopper fill take place; and\n(c) records after each transaction, a progressive monetary total of\ntransactions entered in the register for each day.\n(3) A licensee must ensure that:\n(a) a hopper fill is carried out only when a hopper is empty; and\n(b) when a hopper fill is carried out no more and no less than the\nnumber of tokens determined by the Director, are placed in\nthe hopper; and\n(c) the gaming tokens are of the gaming token denomination of\nthe gaming machine in question.\n(4) A licensee must ensure that:\n(a) at the end of the conduct of gaming for each day –\nimmediately below the latest entry in the Manual Payments\nRegister in use that day a notation is made that indicates the\nentry is the last for the day; and\n(b) for a payment over $2 500 – either the person mentioned in\nsubregulation (2)(b)(x) or the person mentioned in\nsubregulation (2)(b)(xi) is a machine manager in relation to the\nlicensee's licensed premises.\n28 Gaming Machine Performance Record\n(1) A licensee shall keep in the form determined by the Director a\nGaming Machine Performance Record for each gaming machine\nprovided to the licensee.\nMaximum penalty: 40 penalty units.\n\nPart 6 Accounting procedures\nGaming Machine Regulations 1995 20\n(2) A licensee shall ensure that the period covered by a Gaming\nMachine Performance Record:\n(a) starts on the day and at the time:\n(i) the gaming machine is provided to the licensee;\n(ii) of the completion of an alteration of the gaming machine\nto effect a change in the game or gaming token\ndenomination of the gaming machine; or\n(iii) of the completion of a monthly money clearance of the\ngaming machine; and\n(b) ends on the day and at the time:\n(i) of the removal of the gaming machine by the Director;\n(ii) of the completion of an alteration of the gaming machine\nto effect a change in the game or gaming token\ndenomination of the gaming machine; or\n(iii) of the completion of the next monthly money clearance\nof the gaming machine after any act mentioned in\nparagraph (a).\nMaximum penalty: 40 penalty units.\n(3) A licensee shall ensure that each Gaming Machine Performance\nRecord:\n(a) identifies, by name and licence number, the licensee and\nlicensed premises to which it applies;\n(b) includes a record of:\n(i) the licensee's identification number of the gaming\nmachine;\n(ii) the machine identification number;\n(iii) the manufacturer's serial number allocated to the\ngaming machine under regulation 19;\n(iv) the gaming token denomination;\n(v) the game;\n(vi) the day and time of the start of the period covered by the\nrecord;\n\nPart 6 Accounting procedures\nGaming Machine Regulations 1995 21\n(vii) the day and time of the end of the period covered by the\nrecord;\n(viii) for each day the following, expressed in monetary\namounts:\n(A) the total of gaming tokens removed during money\nclearances;\n(B) the total of short pay correction payouts;\n(C) the total of hopper fills;\n(D) the total of jackpot payouts;\n(E) the total of cancelled credits;\n(ix) the money value of the contents of a hopper determined\nin accordance with regulation 25(c);\n(x) meter readings taken for the purpose of\nregulations 25(d) and 30(2); and\n(xi) the performance summary; and\n(c) is entered up daily.\nMaximum penalty: 40 penalty units.\n29 Alterations or obliterations to records\n(1) Subject to subregulation (2), a person shall not alter or obliterate an\nentry in a Manual Payments Register, Cash Clearance Report or\nGaming Machine Performance Record.\nMaximum penalty: 40 penalty units.\n(2) A person may make an alteration to an entry mentioned in\nsubregulation (1) to correct an error in the entry.\n(3) The correction shall be made by means of a marginal note or\nfootnote, on the same page, which correction shall record:\n(a) the identity of the person who made the correction;\n(b) the date of the correction; and\n(c) the correct particulars.\n\nPart 6 Accounting procedures\nGaming Machine Regulations 1995 22\n30 Installation, removal and alteration of gaming machines\n(1) A licensee shall ensure that a money clearance is carried out on a\ngaming machine provided to the licensee immediately before:\n(a) an alteration of the gaming machine to effect a change in the\ngame or gaming token denomination of the gaming machine;\n(b) the gaming machine is stored in a room mentioned in\nsection 83(2) of the Act; or\n(c) the removal of the gaming machine from the licensee's\nlicensed premises.\nMaximum penalty: 40 penalty units.\n(2) A licensee shall ensure that on:\n(a) the installation of a gaming machine; or\n(b) the alteration of a gaming machine provided to the licensee to\neffect a change in the game or gaming token denomination of\nthe gaming machine,\na record is made in the Gaming Machine Performance Record of\nthe amounts displayed on the meters mentioned in regulation 25(d).\nMaximum penalty: 40 penalty units.\n31 Monthly Gaming Machine Reconciliation Report\n(1) A licensee shall ensure that a Monthly Gaming Machine\nReconciliation Report:\n(a) identifies, by name and licence number, the licensee and\nlicensed premises to which it applies; and\n(b) records the information mentioned in subregulations (2), (3)\nand (4).\n(2) The Monthly Gaming Machine Reconciliation Report is to record\ninformation from each Gaming Machine Performance Record for\nthe licensed premises in question that covers any period between\nthe second last and last monthly money clearance for the licensed\npremises.\n(3) The information that is to be recorded in the report is:\n(a) the day and time of the start of the period covered by the\nrecord;\n\nPart 7 Taxes, levies, fees and other amounts payable to Director\nGaming Machine Regulations 1995 23\n(b) the day and time of the end of the period covered by the\nrecord;\n(c) the licensee's identification number of the gaming machine;\n(d) the machine identification number of the gaming machine; and\n(e) the performance summary.\n(4) If the report records an item mentioned in paragraphs (a) to (h) of\nthe definition of \"performance summary\" under regulation 2(1), it\nshall also record the total of all the monetary amounts of the item\nrecorded in the report.\nPart 7 Taxes, levies, fees and other amounts payable\nto Director\n31A Levies\nFor sections 24(3)(q)(ii) and 41(2)(f)(ii) of the Act, the levy for each\ngaming machine is:\n(a) if the premises to which the application relates are Category 1\nlicensed premises – 45 045 revenue units; and\n(b) if the premises to which the application relates are Category 2\nlicensed premises – 9 010 revenue units.\n31B Exception – levy if application made before 1 July 2016\n(1) Despite regulation 31A, this regulation applies in relation to an\napplication made under section 24(1) or 41(1) of the Act before\n1 July 2016.\n(2) For sections 24(3)(q)(ii) and 41(2)(f)(ii) of the Act, the levy is nil if\nthe total number of gaming machines that would be authorised for\nuse under the applicant's licence if the application were granted\nwould not exceed the pre-July 2015 maximum number.\n(3) However, if the total number of gaming machines that would be\nauthorised for use under the applicant's licence if the application\nwere granted would exceed the pre-July 2015 maximum number,\nthe levy is:\n(a) for each gaming machine that does not form part of the\nexcess number of machines – nil; and\n\nPart 7 Taxes, levies, fees and other amounts payable to Director\nGaming Machine Regulations 1995 24\n(b) for each gaming machine for which authorisation for use under\nthe applicant's licence is sought in the application and that\nforms part of the excess number of machines:\n(i) if the application relates to Category 1 licensed\npremises – 45 045 revenue units; or\n(ii) if the application relates to Category 2 licensed\npremises – 9 010 revenue units.\n(4) Subregulation (3) applies even if, when the application is made, the\ntotal number of gaming machines authorised for use under the\napplicant's licence exceeds the pre-July 2015 maximum number.\n(5) In this regulation:\nexcess number of machines, in relation to an application, means\nthe number of gaming machines obtained when the pre-July 2015\nmaximum number of gaming machines is subtracted from the total\nnumber of gaming machines that would be authorised for use under\nthe applicant's licence if the application were granted.\npre-July 2015 maximum number means:\n(a) for Category 1 licensed premises – 10; or\n(b) for Category 2 licensed premises – 45.\n32 Day prescribed (sections 149(2), 150(2), 152(1), 153(1) and (2)\nof the Act)\nFor the purposes of sections 149(2), 150(2), 152(1), 153(1) and (2)\nof the Act, the prescribed day is the fifteenth day.\n32A Prescribed manner of payment (sections 149(2), 150(2)\nand 153(2) of the Act)\nFor the purposes of sections 149(2), 150(2) and 153(2) of the Act,\nthe manner in which amounts payable under those sections are to\nbe paid to the Director is as follows:\n(a) the licensee must pay the amounts into an account held by the\nlicensee for that purpose;\n(b) the licensee or, if the licensee enters an arrangement with a\nlicensed monitoring provider for the licensed monitoring\nprovider to pay the amounts on behalf of the licensee, the\nlicensed monitoring provider must remit the amounts to the\nDirector by electronic funds transfer from the account referred\nto in paragraph (a);\n\nPart 7 Taxes, levies, fees and other amounts payable to Director\nGaming Machine Regulations 1995 25\n(c) amounts payable under sections 149(2), 150(2) and 153(2) of\nthe Act are to be transferred out of the account referred to in\nparagraph (a) in priority to any other amounts and no other\namounts are to be transferred out of the account unless and\nuntil all amounts payable under sections 149(2), 150(2)\nand 153(2) of the Act have been transferred out of the\naccount.\n33 Gaming machine tax (section 149(3) of the Act)\nFor section 149(3) of the Act, a component of the gross monthly\nprofit of Category 1 or Category 2 licensed premises is liable to tax,\nfor the month of April 2020 and each month after that month, at the\nrate specified in the following table:\nComponent of Gross Monthly Profit Rate\nNot more than $10 000 12.91%\n$10 001 to $100 000 22.91%\n$100 001 to $200 000 32.91%\n$200 001 and above 42.91%\nExample for regulation 33\nIf the gross monthly profit is $250 000, the first $10 000 will be taxed at 12.91%,\nthe next $90 000 will be taxed at 22.91%, the next $100 000 will be taxed\nat 32.91% and the remaining $50 000 will be taxed at 42.91%.\n34 Gaming Machine Community Benefit Levy\nFor the purposes of section 150(3) of the Act, the prescribed\npercentage is:\n(a) for Category 1 licensed premises – 10%; and\n(b) for Category 2 licensed premises – nil.\n35 Penalties for late payment of taxes and levies\nFor the purposes of section 153(1)(a) of the Act, the prescribed\npercentage is 5%.\n36 Crediting of payments under section 153(1)(b) of Act\nFor the purposes of section 153(1)(b) of the Act, the amount is to\nbe credited in the following order of priority:\n(a) firstly – gaming machine taxes;\n(b) secondly – gaming machine community benefit levies;\n\nPart 7 Taxes, levies, fees and other amounts payable to Director\nGaming Machine Regulations 1995 26\n(c) thirdly – penalties under section 153(1)(a) of the Act.\n37 Fees\n(1) The fee set out in Schedule 5 is the prescribed fee to be paid for\nthe item set out in the Schedule opposite the fee.\n(2) The fee for accepting a gaming machine type or game for\nevaluation under section 131 of the Act is:\n(a) if the evaluation is to be conducted by the Director –\n170 revenue units multiplied by the number of hours required\nto make the evaluation; or\n(b) if the evaluation is to be conducted by an approved\nevaluator – 115 revenue units.\n38 Refunds\n(1) A written claim for refund of a fee, tax, levy, penalty or other amount\npayable to the Director under the Act or these Regulations (other\nthan a refund under regulation 38A) may be given to the Director\nstating the amount and grounds of the claim.\n(2) The Director shall, within 90 days after receipt of the claim, allow or\ndisallow the claim, in whole or in part.\n(3) If the claim is disallowed in whole or in part, the Director shall give\nwritten notice to the claimant stating the reasons for the\ndisallowance.\n38A Refunds of levies following determination of application\n(1) This regulation applies if:\n(a) an application made under section 24 or 41 of the Act is\nrefused; or\n(b) an application for a gaming machine licence made under\nsection 24 of the Act is granted but the number of gaming\nmachines authorised for use under the licence is to be less\nthan the number requested in the application; or\n(c) an application made under section 41 of the Act to increase\nthe number of gaming machines authorised for use under a\ngaming machine licence is granted, but the increased number\nof gaming machines is less than the number requested in the\napplication.\n\nPart 8 General\nGaming Machine Regulations 1995 27\n(2) Within 7 days of a final decision on an application, the Director must\nrefund:\n(a) if the final decision is a refusal of the application – all levies\npaid under section 24 or 41 of the Act in relation to the\napplication; or\n(b) if the final decision is a grant of the application – the levy paid\nunder section 24 or 41 of the Act for each gaming machine, or\nadditional gaming machine, for which the authorisation for use\nunder the licence was requested in the application but that\nwas not authorised for use.\n(3) A decision becomes final:\n(a) if the applicant commences a review, or an appeal from a\nreview, of a decision – on the day on which the review or\nappeal has been decided; or\n(b) otherwise – when the applicant no longer has a right to apply\nfor a review or appeal of the decision.\nPart 8 General\n39 Advertising\n(1) A person who advertises shall ensure that an advertisement:\n(a) is not indecent or offensive;\n(b) is based on fact; and\n(c) is not false, deceptive or misleading.\nMaximum penalty: 40 penalty units.\n(1A) Subject to this regulation, a person who advertises shall ensure that\nthe advertisement does not contain an inducement to engage in\ngaming or any material, determined by the Director, to be an\ninducement to engage in gaming.\nMaximum penalty: 40 penalty units.\n(2) If so directed in writing by the Director, a person shall:\n(a) cease advertising; or\n(b) amend the advertisement as directed by the Director.\nMaximum penalty: 40 penalty units.\n\nPart 8 General\nGaming Machine Regulations 1995 28\n(3) The written direction mentioned in subregulation (2) is to include\nparticulars of:\n(a) any failure to comply with subregulation (1) or (1A); and\n(b) the directions of the Director.\n(4) For the purposes of subregulation (1A), inducement to engage in\ngaming includes an offer of transport to licensed premises, whether\nor not a charge applies, an offer of free or concessional rates for\naccommodation, meals, refreshments, liquor or other amenities to a\nperson who plays a gaming machine, an offer of gaming tokens to\nplay a gaming machine and an offer of jackpots or other prizes or\ngifts that are not available to a person in the normal course of\nplaying a gaming machine.\n(5) Subregulation (1A) does not apply to an advertisement that:\n(a) is located on licensed premises and only able to be seen by a\nperson in or on those premises;\n(b) is distributed only to the members of a club and relates only to\ngaming on the licensed premises of the club; or\n(c) relates to gaming in a casino, within the meaning of the\nGaming Control Act 1993.\n(6) For the purposes of subregulation (1A), the Director may, from time\nto time, determine material that the Director considers to be an\ninducement to engage in gaming.\n\nSchedule 1 Gaming machine licence\nGaming Machine Regulations 1995 29\nSchedule 1 Gaming machine licence\nregulation 4\nPrescribed conditions\n1. The licensee must take all reasonable steps to carry out the activities\nauthorised under the gaming machine licence in a manner that is\nconsistent with the objectives set out in section 2A of the Act and, as\nsoon as practicable after becoming aware that the licensee is or may\nbe carrying out such an activity in a manner that is inconsistent with\nthose objectives, must take all reasonable steps to remedy the\nsituation.\n2. If the licensee is a club, the licensee must take all reasonable steps to\ngive effect to its proposals for the allocation or distribution of the club's\nprofits:\n(a) toward development of the club's neighbourhood; and\n(b) as donations to or funding for community, recreation or service\norganisations operating in the club's neighbourhood.\n3. The licensee must take all reasonable steps to comply with the Act,\nthese Regulations and the conditions of the gaming machine licence\nand, as soon as practicable after becoming aware that the licensee is\nor may not be complying with the Act, these Regulations or a condition\nof the gaming machine licence, must take all reasonable steps to\nremedy the situation.\n4. The licensee must re-pay to the Director the full cost of investigating\nand correcting errors or omissions in a gaming machine reconciliation\nreport lodged by the licensee under section 144 of the Act.\n5. The licensee must take out insurance against all liability arising out of\ngaming, or the conduct of gaming, on the licensee's licensed premises\nthat might attach to the licensee as a result of personal injury or\ndamage suffered by a person, being injury or damage caused or\ncontributed to by an act or omission of the licensee or an employee of\nthe licensee.\n6. The licensee must keep at the licensee's expense all records,\naccounts, reports and other documentation required to be kept by the\nlicensee under the Act or these Regulations.\n7. The licensee must not interfere with a connection between a gaming\nmachine provided under the gaming machine licence and an electronic\nmonitoring system.\n\nSchedule 1 Gaming machine licence\nGaming Machine Regulations 1995 30\n8. The licensee must take all reasonable steps to ensure that all gaming\nmachines authorised for use under the gaming machine licence:\n(a) are continuously provided with electricity; and\n(b) are switched on at all times, other than a gaming machine that is\nswitched off because of a fault in the gaming machine.\n9. The licensee must take all reasonable steps to minimise the down time\nof a gaming machine authorised for use under the gaming machine\nlicence that is due to a fault in the gaming machine.\n10. The licensee must provide a licensed repairer with access at all\nreasonable time to gaming equipment (including the equipment's\ninternal components) so that the licensed repairer may carry out work\nunder a service contract on behalf of a licensed service contractor.\n11. In the event that a service contract or basic monitoring agreement to\nwhich the licensee is a party is terminated for any reason whatsoever,\nthe licensee must make alternative arrangements for the immediate\nprovision of the services that, but for the termination, would have been\nprovided to the licensee under the contract or agreement.\n12. The licensee must:\n(a) remit to the Director by electronic funds transfer from an account\nheld by the licensee for that purpose; or\n(b) enter into an arrangement with a licensed monitoring provider for\nthe licensed monitoring provider on behalf of the licensee to\nremit to the Director by electronic funds transfer from an account\nheld by the licensee for that purpose,\nfunds for the payment of all taxes, levies, penalties, fees and other\namounts payable to the Director under Part 8 of the Act.\n\nSchedule 2 Applications for licences under Part 4\nGaming Machine Regulations 1995 31\nSchedule 2 Applications for licences under Part 4\nregulation 6A\nMatters to be taken into account\n1. Whether the applicant has, or the applicant's employees have, the\nappropriate qualifications, knowledge, skills and experience to\ncompetently carry out the activities that will be authorised under the\nlicence.\n2. Whether the applicant has in place appropriate programs to ensure that\nthe competency of the applicant and the applicant's employees to carry\nout the activities that will be authorised under the licence is maintained.\n3. Whether the applicant has in place an appropriate program to measure\nthe performance of the applicant and the applicant's employees and\nwhether the applicant and the applicant's employees are able to meet\nthe response times and other criteria that measure performance under\nthat program.\n4. Whether the applicant has in place an appropriate audit program.\n5. Whether the applicant has the equipment necessary to effectively carry\nout the activities that will be authorised under the licence.\n6. Whether the applicant has the current and ongoing financial capacity to\ncarry out the activities that will be authorised under the licence.\n7. Whether the applicant has an appropriate level of management\nexpertise.\n8. The probity of the applicant, including whether the applicant will be able\nto carry out the activities that will be authorised under the licence in a\nmanner that ensures the applicant's probity and the probity of the\napplicant's employees.\n\nSchedule 3 Monitoring provider's licence\nGaming Machine Regulations 1995 32\nSchedule 3 Monitoring provider's licence\nregulation 6C\nPrescribed conditions\n1. The licensed monitoring provider must not hold a gaming machine\nlicence or an approval under section 116 of the Act as a recognised\nmanufacturer or supplier of gaming machines.\n2. The licensed monitoring provider must not charge a fee per gaming\nmachine for the provision of a basic monitoring service greater than the\nmaximum fee per gaming machine (if any) prescribed by these\nRegulations.\n3. The licensed monitoring provider must give the Director a copy of every\nagreement to provide a basic monitoring service entered into with a\nlicensee.\n4. The licensed monitoring provider must keep books and other records of\naccount in a form approved by the Director.\n5. The licensed monitoring provider must not modify a monitoring system\nin respect of which the licensed monitoring provider provides a basic\nmonitoring service without the prior approval of the Director.\n6. The licensed monitoring provider must conduct its activities in a\nmanner that ensures its probity and the probity of its employees.\n7. The licensed monitoring provider must provide a basic monitoring\nservice to a standard that at least meets the requirements of the\nAustralian/New Zealand Gaming Machine National Standards.\n8. If the licensed monitoring provider defaults under an agreement to\nprovide a basic monitoring service in respect of gaming equipment on a\nlicensee's licensed premises, the licensed monitoring provider must:\n(a) make available for use by the Director free-of-charge any\nequipment on the licensee's licensed premises that is owned by\nthe licensed monitoring provider and is connected with the\nmonitoring system in respect of which the basic monitoring\nservice should have been provided; and\n(b) must permit the Director access to all data collected by the\nlicensed monitoring provider through the monitoring system.\n\nSchedule 4 Restricted components\nGaming Machine Regulations 1995 33\nSchedule 4 Restricted components\nregulation 23\nGaming machine cabinet\nGaming machine cabinet door\nGaming machine artwork and reel tape\nGaming machine reel mechanism\nGaming token mechanism designed for use on a gaming machine or an\nidentifiable part of such a mechanism\nHopper or an identifiable part of a hopper\nComputer cabinet\nGame board\nProcessor board\nGame EPROM\nProgram or software for a gaming machine (irrespective of the medium or\nmethod of storage)\nIdentification plate referred to in regulation 20\nGaming machine label referred to in section 135 of the Act\nGaming machine seal\n\nSchedule 5 Fees\nGaming Machine Regulations 1995 34\nSchedule 5 Fees\nregulation 37\nItem Fee\n1. Application for the grant of a\ngaming machine licence\n(section 24(3)(q) of the Act) 1 150 revenue units\n2. Copy of gaming machine\nlicence (section 31(1) of the\nAct) 55 revenue units\n4. Application for approval to alter\na gaming machine\n(section 40A(1)(a) of the Act) 55 revenue units\n5. Application for increase in\nnumber of gaming machines\nprovided to a licensee\n(section 41(2)(f) of the Act) 115 revenue units\n6. Application for the grant of a\nrepairer's, service contractor's,\nmonitoring provider's or\nmachine manager's licence\n(section 62(1)(j) of the Act) 115 revenue units\n7. Issue of copy of licence for\nrepairer, service contractor or\nmachine manager\n(section 67(1) of the Act) 20 revenue units\n8. Application for renewal of\nrepairer's, service contractor's\nor machine manager's licence\n(section 71(2)(c) of the Act) 55 revenue units\n\nSchedule 6 Basic monitoring service\nGaming Machine Regulations 1995 35\nSchedule 6 Basic monitoring service\nregulation 6B\nInformation, services and support\n1. A monthly report, in a form approved by the Director, to the licensee\nand the Director of daily gaming machine performance.\n2. Read-only gaming machine data, and an events log, in respect the\nlicensed premises.\n3. At the end of each financial year, a hard copy statement to the licensee\nof gaming machine performance on the licensed premises during that\nyear.\n4. Meter information to the licensed premises when a gaming machine\nmalfunctions.\n5. Facilitation of changes to games and gaming machine configurations,\ne.g. a change in the gaming token denomination of a gaming machine\nor the return to players from a gaming machine.\n6. Help desk support to licensed premises and licensed repairers during\nhours of play at the licensed premises to assist with the following:\n(a) resolving payment disputes;\n(b) explaining variances in gaming machines;\n(c) repairing minor faults with gaming machines, resetting gaming\nmachines and cancelling credit procedures on gaming\nmachines;\n(d) verifying the integrity of gaming machine software.\n7. The automatic shutdown of a gaming machine in the event of the\nnon-compliance of the gaming machine or to enforce the hours of\ngaming under the gaming machine licence.\n8. Dial-in, read-only access of the monitoring service database by the\nDirector.\n\nENDNOTES\nGaming Machine Regulations 1995 36\nENDNOTES\n1 KEY\nKey to abbreviations\namd = amended od = order\napp = appendix om = omitted\nbl = by-law pt = Part\nch = Chapter r = regulation/rule\ncl = clause rem = remainder\ndiv = Division renum = renumbered\nexp = expires/expired rep = repealed\nf = forms s = section\nGaz = Gazette sch = Schedule\nhdg = heading sdiv = Subdivision\nins = inserted SL = Subordinate Legislation\nlt = long title sub = substituted\nnc = not commenced\n2 LIST OF LEGISLATION\nGaming Machine Regulations (SL No. 40, 1995)\nNotified 19 December 1995\nCommenced 19 December 1995\nAmendments of Gaming Machine Regulations (SL No. 25, 1996)\nNotified 12 June 1996\nCommenced 12 June 1996\nAmendments of Gaming Machine Regulations (SL No. 7, 1998)\nNotified 11 March 1998\nCommenced 11 March 1998\nFinancial Relations Agreement (Consequential Provisions) Act 2000 (Act No. 32, 2000)\nAssent date 27 June 2000\nCommenced 1 July 2000 (s 2(2))\nAmendment of Gaming Machine Regulations (SL No. 21, 2001)\nNotified 11 April 2001\nCommenced 11 April 2001\nAmendments of Gaming Machine Regulations (SL No. 33, 2001)\nNotified 29 June 2001\nCommenced rr 17 and 18: 1 July 2001 (r 1(1)); rem: 29 June 2001 (r 1(2),\ns 2 Gaming Machine Amendment Act (No. 2) 2001 (Act No. 5,\n2001) and Gaz S34, 29 June 2001)\nStatute Law Revision Act 2002 (Act No. 18, 2002)\nAssent date 7 June 2002\nCommenced 7 June 2002\nTreasury Legislation Amendment (Revenue Units) Regulations 2006 (SL No. 33, 2006)\nNotified 18 October 2006\nCommenced 18 October 2006\n\nENDNOTES\nGaming Machine Regulations 1995 37\nGaming Machine Amendment Regulations 2006 (SL No. 44, 2006)\nNotified 20 December 2006\nCommenced 20 December 2006\nGaming Machine Amendment Regulations 2007 (SL No. 37, 2007)\nNotified 19 December 2007\nCommenced 19 December 2007\nGaming Machine Amendment (Anti-Proliferation) Act 2008 (Act No. 29, 2008)\nAssent date 22 November 2008\nCommenced s 10: 1 January 2009 (Gaz G50, 17 December 2008, p 3);\nrem: 18 July 2008 (s 2)\nFees and Charges Amendment Regulations 2009 (SL No. 34, 2009)\nNotified 14 December 2009\nCommenced 1 January 2010 (r 2)\nPenalties Amendment (Miscellaneous) Act 2013 (Act No. 23, 2013)\nAssent date 12 July 2013\nCommenced 28 August 2013 (Gaz G35, 28 August 2013, p 2)\nLicensing (Repeals and Consequential Amendments) Act 2014 (Act No. 44, 2014)\nAssent date 5 December 2014\nCommenced 1 January 2015 (Gaz S130, 19 December 2014, p 2)\nGaming Machine Amendment (Aggregate Number of Gaming Machines)\nRegulations 2014 (SL No. 41, 2014)\nNotified 24 December 2014\nCommenced 1 January 2015 (r 2)\nGaming Machine Amendment (Maximum Number of Gaming Machines)\nRegulations 2014 (SL No. 42, 2014)\nNotified 24 December 2014\nCommenced 1 July 2015 (r 2)\nGaming Machine Amendment (Levies) Regulations 2014 (SL No. 44, 2014)\nNotified 24 December 2014\nCommenced 1 January 2015 (r 2, s 2 Licensing (Repeals and\nConsequential Amendments) Act 2014 (Act No. 40, 2014) and\nGaz S130, 19 December 2014, p 2)\nGaming Machine Amendment (Levy) Regulations 2015 (SL No. 4, 2015)\nNotified 29 April 2015\nCommenced 29 April 2015\nGaming Machine Amendment (Aggregate Number of Gaming Machines)\nRegulations 2016 (SL No. 41, 2016)\nNotified 14 November 2016\nCommenced 14 November 2016\nRevenue and Other Legislation Amendment Act 2017 (Act No. 13, 2017)\nAssent date 27 June 2017\nCommenced 1 July 2017 (s 2)\nGaming Machine Amendment Regulations 2017 (SL No. 39, 2017)\nNotified 29 November 2017\nCommenced 29 November 2017\n\nENDNOTES\nGaming Machine Regulations 1995 38\nRevenue Legislation Amendment Act 2018 (Act No. 14, 2018)\nAssent date 28 June 2018\nCommenced pts 3, 4 and 6 (except ss 34 and 36(3)): 1 May 2018;\npt 2, divs 1 and 2, pt 5, ss 34 and 36(3) and pt 7: 1 July 2018;\npt 2, div 3 and pt 8: 1 July 2019 (s 2)\nGaming Machine Amendment Regulations 2018 (SL No. 15, 2018)\nNotified 4 July 2018\nCommenced 4 July 2018\nRevenue Legislation Amendment Act 2019 (Act No. 22, 2019)\nAssent date 21 June 2019\nCommenced pt 3: 21 June 2019; rem: 8 February 2019 (s 2)\nGaming Machine Amendment Regulations 2020 (SL No. 1, 2020)\nNotified 12 February 2020\nCommenced 12 February 2020\nLicensing (Director-General) Repeal Act 2020 (Act No. 4, 2020)\nAssent date 9 March 2020\nCommenced 14 April 2020 (Gaz G13, 1 April 2020, p 2)\nGaming Machine Further Amendment Regulations 2020 (SL No. 8, 2020)\nNotified 13 May 2020\nCommenced 13 May 2020\nGaming Machine Amendment Regulations 2022 (SL No. 15, 2022)\nNotified 13 October 2022\nCommenced 13 October 2022 (r 2)\nGaming Machine Amendment Regulations 2023 (SL No. 15, 2023)\nDate made 13 June 2023\nCommenced 14 June 2023 (r 2)\n3 SAVINGS AND TRANSITIONAL PROVISIONS\nr 26 Amendments of Gaming Machine Regulations (SL No. 33, 2001)\n4 GENERAL AMENDMENTS\nGeneral amendments of a formal nature (which are not referred to in the table\nof amendments to this reprint) are made by the Interpretation Legislation\nAmendment Act 2018 (Act No. 22, 2018) to: rr 1 and 39.\n5 LIST OF AMENDMENTS\nr 2 amd No. 7, 1998, r 1; No. 44, 2006, r 3\npt 1A hdg ins Act No. 29, 2008, s 9\nrep No. 41, 2014, r 4\nins No. 41, 2016, r 3\n\nENDNOTES\nGaming Machine Regulations 1995 39\nr 2AA ins Act No. 29, 2008, s 9\nrep No. 41, 2014, r 4\nins No. 41, 2016, r 3\namd No. 15, 2018, r 4\nsub No. 1, 2020, r 4\namd No. 15, 2023, r 4\nsr 2A ins No. 7, 1998, r 2\nsub No. 44, 2006, r 4\nr 3 amd No. 21, 2001; No. 42, 2014, r 4\nr 3A ins No. 33, 2001, r 3\namd Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nr 5 rep No. 33, 2001, r 4\npt 3 hdg amd No. 33, 2001, r 5\nr 6 amd No. 33, 2001, r 6; Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nrr 6A – 6D ins No. 33, 2001, r 7\nr 6E ins No. 33, 2001, r 7\namd Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nr 8 amd No. 33, 2006, r 5; Act No. 23, 2013, s 6; Act No. 44, 2014, s 145;\nAct No. 4, 2020, s 87\nr 9 amd No. 33, 2006, r 5; Act No. 23, 2013, s 6\nr 9A ins No. 33, 2001, r 8\namd No. 33, 2006, r 5\nr 10 amd No. 37, 2007, r 3\nr 11 rep No. 33, 2001, r 9\nr 12 amd Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nr 12A ins No. 33, 2001, r 10\namd No. 33, 2006, r 5; Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nr 13 amd No. 33, 2006, r 5; Act No. 23, 2013, s 6\nr 14 amd Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nr 15 amd No. 33, 2006, r 5; Act No. 23, 2013, s 6; Act No. 44, 2014, s 145;\nAct No. 4, 2020, s 87\nr 16 amd No. 33, 2001, r 11\nr 17 amd No. 33, 2006, r 5; Act No. 23, 2013, s 6\nr 18A ins No. 33, 2001, r 12\namd Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nr 19 sub No. 33, 2001, r 12\namd No. 33, 2006, r 5\nr 20 sub No. 33, 2001, r 12\namd No. 33, 2006, r 5; Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nr 21 amd No. 33, 2006, r 5; Act No. 23, 2013, s 6\nr 22 sub No. 33, 2001, r 13\namd No. 33, 2006, r 5; Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nr 24 amd Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nr 24A ins No. 33, 2001, r 14\namd No. 33, 2006, r 5; Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nr 26 amd Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nr 27 amd No. 25, 1996, r 1; Act No. 44, 2014, s 145; No. 39, 2017, r 4;\nAct No. 4, 2020, s 87; No. 15, 2022, r 4\nr 28 amd No. 33, 2006, r 5; Act No. 23, 2013, s 6; Act No. 44, 2014, s 145; Act\nNo. 4, 2020, s 87\nrr 29 – 30 amd No. 33, 2006, r 5; Act No. 23, 2013, s 6\npt 7 hdg amd No. 33, 2001, r 15; Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nr 31A ins No. 44, 2014, r 4\nr 31B ins No. 4, 2015, r 3\nr 32 amd No. 33, 2001, r 16\nr 32A ins No. 33, 2001, r 17\namd Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\n\nENDNOTES\nGaming Machine Regulations 1995 40\nr 33 amd Act No. 32, 2000, s 41\nsub No. 33, 2001, r 17; Act No. 29, 2008, s 10; Act No. 13, 2017, s 18\namd Act No. 14, 2018, s 38\nsub Act No. 22, 2019, s 6\namd No. 8, 2020 r 4\nr 34 amd No. 33, 2001, r 18\nr 37 amd No. 33, 2001, r 19; No. 33, 2006, r 5; No. 34, 2009, r 10; Act No. 44,\n2014, s 145; Act No. 4, 2020, s 87\nr 37A ins No. 33, 2001, r 20\nrep No. 33, 2006, r 3\nr 38 amd No. 33, 2001, r 21; Act No. 44, 2014, s 145; No. 44, 2014, r 5; Act No. 4,\n2020, s 87\nr 38A ins No. 44, 2014, r 6\namd Act No. 4, 2020, s 87\nr 39 amd No. 25, 1996, r 2; No. 33, 2006, r 5; Act No. 23, 2013, s 6; Act No. 44,\n2014, s 145; Act No. 4, 2020, s 87\nsch 1 amd No. 25, 1996, r 3\nsub No. 33, 2001, r 22\namd Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nsch 2 sub No. 33, 2001, r 22\nsch 3 sub No. 33, 2001, r 22\namd Act No. 44, 2014, s 145; Act No. 4, 2020, s 87\nsch 4 amd No. 33, 2001, r 23\nsch 5 amd No. 33, 2001, r 24; Act No. 18, 2002, s 7; No. 33, 2006, rr 4 and 5;\nNo. 34, 2009, r 10\nsch 6 ins No. 33, 2001, r 25\namd Act No. 44, 2014, s 145; Act No. 4, 2020, s 87","sortOrder":0}],"analysis":{"flash_summary_failed":{"failed":true,"reason":"A positive credit balance is required for all requests, including BYOK, so fallback providers remain available. Add credits at https://vercel.com/d?to=%2F%5Bteam%5D%2F%7E%2Fai%3Fmodal%3Dtop-up to continue.","source":"analysis-cron"},"kimi_summary":{"content_quality":"ok","complexity_score":7,"scope_assessment":{"changed":true,"description":"The legislation has grown significantly beyond simple operational rules. Originally enacted in 1995, it has been amended numerous times (as shown in the endnotes) to incorporate: electronic monitoring systems (Part 3 provisions added 2001), anti-proliferation caps on machine numbers (Part 1A added 2008), complex levy structures (2014-2015 amendments), and sliding scale taxation (2020 amendments). The original scope of basic licensing and accounting has expanded into comprehensive harm minimisation, sophisticated revenue-raising mechanisms, and detailed technical surveillance requirements."},"complexity_factors":["Extensive cross-referencing to the parent Gaming Machine Act 1995 (sections referenced throughout without full context)","Multiple categories of licensed premises (Category 1 vs Category 2) with different rules for caps, levies, and taxes","Complex financial calculations including CPI-indexed fees (regulation 6D), sliding scale tax brackets (regulation 33), and 'revenue units' rather than fixed dollar amounts","Nested transitional provisions — regulation 31B creates a complex grandfathering scheme for applications made before 1 July 2016 with 'pre-July 2015 maximum numbers'","Detailed technical definitions (EPROM, RAM, hopper, game board, processor board) requiring gaming industry knowledge","Extensive record-keeping obligations in Part 6 with specific data points required for Manual Payments Registers, Cash Clearance Reports, and Gaming Machine Performance Records","Multiple schedules containing substantive conditions (Schedules 1-6) that are incorporated by reference into the main regulations","Geographic restrictions with specific radius calculations (1.5km from Darwin Casino in regulation 3A) and population-based triggers for additional licences"],"plain_english_summary":"**What this legislation does:**\n\nThese are the **Gaming Machine Regulations 1995** (Northern Territory), which set out the detailed rules for operating poker machines (\"gaming machines\") in pubs, clubs, and other licensed venues across the Territory. Think of them as the operational manual that sits underneath the main Gaming Machine Act.\n\n**Who it affects:**\n\n*   **Venue operators** (hotels, pubs, clubs) who want to run gaming machines\n*   **Players** — through rules about payouts, hours of play, and return-to-player percentages\n*   **Industry contractors** — repairers, service technicians, monitoring providers who track machine performance, and machine managers who supervise gaming areas\n*   **Manufacturers** of gaming machines\n\n**Key things the rules cover:**\n\n*   **Caps on machine numbers:** There is a hard Territory-wide limit of **1,659 gaming machines** total. Hotels can have max 20 machines; clubs can have max 55. There's also a special cap preventing too many clubs near Darwin Casino from getting licences.\n*   **Money and accounting:** Extremely detailed record-keeping requirements — daily cash clearances, monthly reconciliation reports, manual payment registers for jackpots and hopper fills, and performance records for every single machine. Everything must be documented, signed off, and kept for years.\n*   **Player protection:** Machines must return at least **85%** of bets to players over time (this is the \"return to player\" percentage). Venues must display signs about gambling help services. There are restricted hours (no gaming between 4am–10am, and special rules for Christmas/Good Friday).\n*   **Security and integrity:** Strict rules about who can hold keys to machines, how broken seals are accounted for, restricted components (like game boards and software), and mandatory electronic monitoring systems that track every machine in real-time.\n*   **Taxes and levies:** A complex sliding scale of taxes on gaming profits (ranging from 12.91% to 42.91% depending on profit levels), plus significant upfront levies for new machine authorisations (45,045 \"revenue units\" for hotels, 9,010 for clubs — roughly equivalent to thousands of dollars).\n*   **Advertising restrictions:** Bans on \"inducements\" to gamble — things like free transport, free meals for players, or offers of free gaming tokens.\n\n**Why it matters:**\n\nThese regulations create a highly controlled environment where every dollar is tracked, every machine is monitored electronically, and the government strictly limits how many machines exist in the Territory. The system is designed to maximise tax revenue while (theoretically) minimising problem gambling through harm reduction measures and strict caps on machine numbers."},"flash_summary":{"complexity_score":8,"scope_assessment":{"changed":true,"description":"The regulations have materially expanded beyond a narrow licensing and technical‑standards regime. They now combine: (a) hard numerical supply controls on machines (aggregate cap at reg 2AA, per-venue caps at reg 3, a geographic cap near Darwin at reg 3A); (b) a developed market‑facing regime for monitoring providers including service definitions (reg 6B, Schedule 6), a maximum fee with CPI adjustment (reg 6D) and a $50,000 security (reg 6E); (c) detailed revenue mechanisms — application levies and a multi‑tiered tax on gross monthly profit plus a community benefit levy (regs 31A, 31B, 33, 34); and (d) expanded operational controls (detailed accounting, disposal rules, advertising inducement ban). These additions shift the instrument from primarily technical regulation to a hybrid regulatory‑fiscal framework that governs market size, revenue extraction and service delivery standards, increasing the regulatory footprint and the range of stakeholders directly affected."},"complexity_factors":["Multiple cross-references to the Gaming Machine Act throughout (many provisions operate by reference to Act sections)","Extensive interpretation/defined terms in regulation 2 (dozens of specialised definitions: e.g. game EPROM, hopper, performance summary)","Eight Schedules (including prescribed licence conditions, application matters, restricted components, fees and detailed monitoring service specification)","Nested conditional rules and exceptions (for example reg 31B exceptions to levies, reg 3A population-linked additional licences)","Tiered and conditional tax/levy rules including a multi‑bracket tax table (reg 33) and priority remittance rules (reg 32A)","Detailed and prescriptive accounting regime with daily, monthly and reconciliation procedures and mandatory meter reads (Part 6: regs 25–31, 28)","Significant regulatory discretion (Director powers to approve, direct, determine inducement material, allocate code numbers) creating implementation complexity","Multiple offence provisions with different penalty units scattered across Parts 3–8","Operational numeric caps and CPI-based fee variation formula (reg 6D) requiring periodic calculation and adjustment","Security and enforcement mechanics (e.g. $50,000 bond in reg 6E, forfeiture and Director use) adding procedural complexity"],"plain_english_summary":"**What these regulations do (mechanically)\n\n- Set limits on how many gaming machines can operate in the Northern Territory overall (reg 2AA) and the maximum authorised per venue type (reg 3). They also cap the number of clubs with gaming machines near Darwin Casino and provide a population-based rule for limited additional licences (reg 3A).\n\n- Prescribe who and how licences, approvals and technical controls work: conditions of gaming machine licences (Schedule 1; reg 4), the matters the Director must consider when licensing service providers (Schedule 2; reg 6A), conditions for monitoring-provider licences (Schedule 3; regs 6B–6E), and duties of machine managers (reg 7).\n\n- Require monitoring, record‑keeping and accounting controls for machines and money — daily cash clearance reports, Manual Payments Registers, monthly Gaming Machine Performance Records, Monthly Reconciliation Reports and retention of records for at least 7 years (Part 6: regs 25–31, 28, 29).\n\n- Prescribe technical and security controls on machines and components (restricted components in Schedule 4), labelling, serial numbers (regs 19–21), restrictions on who may tamper with certain monitoring equipment (site controller — reg 9A), and procedures for installation, removal and disposal (regs 18, 24A, 30).\n\n- Set financial rules: licence and application fees (Schedule 5; reg 37), levies and exceptions (regs 31A, 31B), a tiered gaming machine tax schedule (reg 33), a community benefit levy for certain venues (reg 34), penalties for late payment (reg 35) and rules about priority of remittance from a dedicated account (reg 32A).\n\n- Limit advertising content and ban inducements to play (reg 39), require signs about services for compulsive gamblers at token/cash points (reg 17), and impose operating rules (hours, layout, returns to players — regs 8, 10, 12A).\n\nWho is affected\n\n- Licensees (hotels and clubs) and their employees: must comply with machine limits, accounting, security of keys, signage, machine uptime and insurance (regs 3, 8, 15; Schedule 1).\n- Monitoring providers and service contractors: licensing, maximum monitoring fees and bond/security requirements (regs 6B–6E; Schedule 3).\n- Manufacturers and suppliers: technical approvals, serial-number and labelling obligations and restrictions on certain components (regs 18, 19–21; Schedule 4).\n- Machine managers and repairers: specified duties, licensing and identification requirements (regs 7, 13; Schedule 2).\n- Players: protected by certain operational rules (minimum returns to players — reg 12A), signage for help (reg 17), and rules on how entitlements are calculated (reg 12).\n\nWhy it matters (official purpose-claims and practical trade-offs)\n\n- The text implements multiple objectives the regulatory source states: control proliferation of machines, ensure probity and public safety, provide transparent accounting, and collect revenue (see caps at regs 2AA, 3 and the tax/levy rules at regs 31A, 33, 34).\n\n- Costs and incentives created by the rules:\n  - Direct costs on operators: application fees and levies (Schedule 5; regs 31A, 37), a tiered tax on gross monthly profit (reg 33), monitoring-provider fees (cap at reg 6D) and a $50,000 security bond for monitoring providers (reg 6E). These are recurring and may raise average operating cost per machine.\n  - Scarcity and market effects: numerical caps (overall and near Darwin — regs 2AA, 3, 3A) restrict supply of machine licences. That can increase the value of existing licences and make new entry expensive via levies and limited availability.\n  - Compliance burden: detailed daily, monthly and retention obligations (Part 6) increase administrative costs and create enforcement points; many offences carry financial penalties (various regs).\n  - Operational incentives: uptime and maintenance obligations (Schedule 1, regs 9, 28) push licensees toward reliable equipment and contracted servicing; director powers and approval requirements give the regulator ability to influence how monitoring, labelling and disposals are implemented (regs 6C, 20, 24A).\n\n- Implementation and discretion risks:\n  - The Director has broad discretions — to approve monitoring systems and modifications, to direct advertising changes, to grant or refuse licences and to set code numbers (e.g. regs 18, 20, 24, 39). That concentrates operational decision-making in the regulator and means outcomes depend on administrative practice.\n  - The bond and forfeiture rules (reg 6E) allow the Director to allocate the bond to maintain services after a provider default; this reduces operational interruption risk but exposes providers to a significant financial barrier.\n\n- Potential substitution and unintended effects to watch for (mechanisms, not value judgements):\n  - Limits on gaming machine numbers may shift consumer demand toward other gambling products or drive concentration in venues that already hold licences (regs 2AA, 3, 3A).\n  - Levy and tax structures change marginal returns to machines and could alter pricing, machine placement and investment in new games (regs 31A, 33, 34).\n  - Capped monitoring fees and a prescribed “basic monitoring service” (reg 6B; Schedule 6) standardise what operators get, which may discourage innovation in monitoring services unless providers offer paid extras.\n\nSummary of who pays, who decides, and what behaviour changes\n\n- Who pays: licensees (fees, levies, tax), applicants (application fees), monitoring providers (bond), and ultimately players to the extent costs are passed on via service or commodity pricing.\n- Who decides: the Director has primary operational authority over approvals, conditions, codes, advertising directions and enforcement (multiple regs, esp. regs 18, 20, 24, 39 and Schedules).\n- Behaviour changes required: licensees must limit machine numbers, keep strict accounting and records, comply with monitoring arrangements, maintain machine uptime, follow technical labelling/ disposal rules, and restrict advertising that induces play.\n\nKey sections to scan first: aggregate and per-venue caps (regs 2AA, 3, 3A); monitoring provider regime (regs 6B–6E and Schedule 3); accounting procedures and records retention (Part 6, esp. regs 25–31); taxes and levies (regs 31A–36, reg 33 tax table); and advertising/inducement limits (reg 39)."},"issue_detection":{"absurdities":[{"type":"other","section":"regulation 33","severity":"medium","reasoning":"Regulation 33 applies rates to components described as “Not more than $10 000”, “$10 001 to $100 000”, “$100 001 to $200 000”, and “$200 001 and above”. The supplied text does not restrict gross monthly profit to whole-dollar amounts, so the listed ranges are not continuous.","confidence":0.95,"description":"The tax-rate table contains three uncovered monetary intervals: $10,000.01–$10,000.99, $100,000.01–$100,000.99 and $200,000.01–$200,000.99.","source_quotes":["Not more than $10 000 12.91%\n$10 001 to $100 000 22.91%\n$100 001 to $200 000 32.91%\n$200 001 and above 42.91%"]},{"type":"other","section":"regulation 23 and Schedule 4","severity":"medium","reasoning":"Regulation 23 makes the components in Schedule 4 restricted components. Schedule 4 lists an “Identification plate referred to in regulation 20”, but regulation 20 refers only to labels under section 135 of the Act and contains no identification plate. Schedule 4 separately lists the section 135 gaming-machine label, so that separate plate entry has no supplied referent.","confidence":0.99,"description":"Schedule 4 contains a broken reference to an identification plate supposedly referred to in regulation 20.","source_quotes":["For the purposes of the definition of restricted component in section 3 of the Act, the components set out in Schedule 4 are restricted components.","Identification plate referred to in regulation 20\nGaming machine label referred to in section 135 of the Act","A person must not affix a label referred to in section 135 of the Act to a gaming machine unless the person is:"]}],"contradictions":[]},"summary":{"complexity_score":6,"scope_assessment":{"changed":true,"description":"The regulations have clearly evolved substantially from their 1995 origins, as evidenced by the reprint number (REPG008R1) indicating multiple consolidated updates over nearly 30 years. The involvement of two separate government departments also suggests the scope has expanded or been restructured since the original making, particularly around financial oversight responsibilities now assigned to Treasury and Finance."},"complexity_factors":["Dual-agency administration — responsibility is split between two government departments (Tourism and Hospitality for most provisions; Treasury and Finance for Part 8), creating potential for jurisdictional overlap or confusion","Long legislative history — originally made in 1995 with multiple reprints and amendments over nearly 30 years, meaning the current version may differ significantly from the original","Subordinate legislation — must be read alongside the parent Gaming Machine Act to be fully understood, as the Regulations cannot stand alone","Technical regulatory content — gaming machine standards and compliance requirements often involve highly technical specifications","Financial and taxation components (Part 8) — tax and revenue provisions add a distinct layer of complexity requiring knowledge of both gaming law and revenue law","Incomplete metadata in source document — limited visibility of actual regulatory content makes full assessment difficult"],"plain_english_summary":"These Regulations set the day‑to‑day rules for operating, licensing and regulating gaming machines (pokies) under the parent Gaming Machine Act. They affect venue operators, machine suppliers, gamblers and regulators by prescribing technical standards, licensing conditions, reporting/tax rules, responsible‑gambling duties and compliance/enforcement processes.\n\nThe 2023 reprint consolidates amendments since 1995; non‑compliance can lead to fines, licence suspension or other penalties."}},"importantCases":[],"_links":{"self":"/api/acts/gaming-machine-regulations-1995","history":"/api/acts/gaming-machine-regulations-1995/history","analysis":"/api/acts/gaming-machine-regulations-1995/analysis","conflicts":"/api/acts/gaming-machine-regulations-1995/conflicts","importantCases":"/api/acts/gaming-machine-regulations-1995/important-cases","documents":"/api/acts/gaming-machine-regulations-1995/documents"}}